A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity
Slightly different approach to the lighted layers challenge. This is a PASeq effect that will work with any vectorizer or other effect that generates flat colored regions. The layered lighting effect just uses the Threshold and Adaptive Filter ip ops in succession over several iterations in a PASeq to build up the lighting for N raised luminance stacked layers. By layers i mean the effect looks like a series of stacked layers, but it's generated in a single canvas layer.
Trying out some Studio Artist only approaches to generating Bernard's multi-layer lighted cutout effect. This just uses the Vectorizer (outline technique) and the Adaptive Filter ip op. Vectorizer generates the shapes and the associated selection mask for the shapes. Adaptive Filter filter the selection mask to generate shadows for the successive region shapes that gets mixed into the lower stack layer region.
I took some time off from daily posts for the last month, because i thought some of my art posts were starting to get a little stale. Hopefully the cobwebs have cleared from the brain a little.