Monday, June 30, 2014

BlockHead Revisited

Bernard got me sidetracked today working on a new effect. Because you can never have too many, right. Of course this is actually a buggy version of it, but the bug is pretty visually cool in it's own right. Since this is Studio Artist, we will give you both options to choose from rather than eliminate the visual algorithm bug from the new effect.

Sunday, June 29, 2014


Working on some new action process features that allow for a folder of images to be used directly to create stack filtering effects via temporal ip ops in a PASeq. As opposed to having to convert the folder of images to a movie file first.

Saturday, June 28, 2014

Mushroom Head

Another gallery show screen grab. Using random vectorizer technique in combination with a favorites folder of various water wash paint presets for the Start Cycle Option.

Friday, June 27, 2014

Projectile Vomit

Another gallery show screen grab taken during nightly GS testing. I was running a fairly complex gallery show setup. Random vectorizer technique, random palette generation, surprise me masking, and a current favorites folder startup cycle. I had selected a folder of water wash paint presets as my current favorites category.

Thursday, June 26, 2014

A Day in the Park

Trying out some really interesting new gallery show features. I'm using the new procedural MSG source option along with a mutate factor paint gallery show technique. So each source image that gallery show paints using mutated paint presets is live generated using a randomly mutated MSG preset. As opposed to working with a folder of images.

Some people apparently have issues with what they perceive to be the karaoke aspect of repainting a source image. But this is an example of a completely generative process for generating a digital painting, where both the 'source' being painted as well as the 'paint technique' are both being derived generatively in real time during a gallery show cycle.

As i often do, i don't turn on any settings that erase the previous gallery show canvas, so you can get interesting build up effects that occur over the course of several different gallery show cycles.

Wednesday, June 25, 2014

The Weight

Gallery show screen grab during a nightly testing session. Working through some of the paint options associated with mutate factory paint technique.

Tuesday, June 24, 2014

Melt Face

Riffing with the new preset mixer mutating paint synthesizer presets.

Monday, June 23, 2014


Someone was bugging me for some more lens distortion style interactive warp effects. Playing around with some new ideas.

Sunday, June 22, 2014

Old Man on the Stand

Working on improving some of the new Ip Op vector effects. You can of course also embed them inside of the paint synthesizer now.

Saturday, June 21, 2014

Blanket Face

More gallery show screen grabs. Mutating factory paint presets with this one.

Friday, June 20, 2014

Guitar Player

Gallery show screen grab. Generated using the Mutate Factory Paint technique.

Thursday, June 19, 2014


I'm running gallery show tests every night while we watch tv on a mac book. Trying to hunt down bugs, not really finding any this way these days. Random mutation gallery show techniques are good for testing, since they bring up control panel settings you might not normally ever use. Like the ones used to create this image for example. Fortunately i was saving the gallery show with history sequence recording, so i captured the preset.

Wednesday, June 18, 2014

Inner Turmoil

Another gallery show screen grab. Generated while running a mutate paint synthesizer gallery show technique. I'm not using any preference settings that erase the canvas between gallery show cycles, so the different mutated paint effects build up on top of one another in the canvas.

Tuesday, June 17, 2014


Another gallery show image, again grabbed while watching Cosmos. I never knew Michael Faraday's personal history, just his scientific discoveries, so the episode we watched was pretty fascinating.

Again, this was generated by gallery show mutating paint synthesizer presets automatically and then using them to build up randomized paintings. I was working with a source folder of about a thousand shutter stock images, so the source being painted is randomized every gallery show cycle as well.

And i also use the gallery show preference features to limit the number of paint strokes that are drawn by the paint synthesizer in each gallery show cycle. So they tend to pile up in the canvas over time, and this buildup effect leads to some interesting artistic results, which can be seen in this particular image for example.

Monday, June 16, 2014

Sunday Drive

I was running randomized paint synthesizer mutations via Studio Artist gallery show features last night while watching Cosmos on Hulu. Grabbed a few interesting images that popped up, including this one. It's obviously using the new dynamic brush path start regionization features in V5.

Sunday, June 15, 2014

Dumb and Dumber

Combination of paint synthesizer and vectorizer smart contrast outline technique.

Saturday, June 14, 2014

The Observer

The observer is watching you. This was all done with the paint synthesizer, even the parts that look like i needed to use something like vectorizer outline technique to build that part of the effect. The V5 paint synthesizer is way more powerful than previous versions of Studio Artist. Opening up all kinds of new potential effects.

Friday, June 13, 2014

Kid A

Combination of a few different things. Some paint presets along with an outline vectorizer overlay.

We close captioned one of our online training videos the other day. The automatic close caption voice to text converter kept making mention of our 'Pain Sequence' whenever referring to what we actually call a 'Paint Action Sequence', or PASeq for short.

Thursday, June 12, 2014


From a series of recent paint synthesizer explorations. This is all vector paint.

Wednesday, June 11, 2014

Super Hero

Just playing around with some new paint presets.  The Brush Load section of the Studio Artist paint synthesizer is way more powerful in V5, so you could spend years just messing around with all of the new implications hiding inside just that one control panel of the paint synthesizer.

In homage to the horror of Ben Affleck playing Batman in the next Batman movie, which we all await with a combination of fascination and utter dread.

Tuesday, June 10, 2014


A visual representation of how my brain feels at this particular moment. Produced via the paint synthesizer, and interactive warp.

The title refers to the 2 coding sins i discovered today that i am now working overtime trying to clean up. Gods of coding, please forgive me for my transgressions, ha,ha. A poignant reminder of why i keep ridiculously meticulous notes on every single line of code changed in or added to Studio Artist. And a copy of every previous alpha build.  Sometimes what seems like a simple fix of some obscure problem actually leads to a major problem elsewhere.

Monday, June 9, 2014

Weasel Gift

And what could be better than a gift wrapped weasel. Rendered via structure analysis.

Sunday, June 8, 2014

Sunset Dance

Combination of several Studio Artist effects working towards the final artistic style. This was all done using different paint synthesizer effects. The thin black pen sketch was associated with utilizing the Smart Contrast ip op effect embedded inside of a paint synthesizer preset.

Saturday, June 7, 2014

Beach View 2

More structure analysis at the beach.

Thursday, June 5, 2014

Beach View

Baldwin beach view processed with a new PASeq paint effect i'm working on.

Wednesday, June 4, 2014

Structure Analysis Visits the Beach

It's been a crazy, somewhat stressful week. Apple's WWDC announced a bunch of new programming api's on monday i needed to learn more about quickly. As well as a new version of OSX for Mac coming out later this year. And some other not so interesting distractions came up as well. So i missed posting for a day or 2. But now it's time to move on past all of that and get back to my daily art posts.

So i thought it would be fun to take Structure Analysis to the beach for some R and R for today's post. Structure Analysis being the arcane terminology i use for some exciting new approaches we are developing for abstracting visual imagery in Studio Artist.

To me, perceptual abstraction is very tightly involved in what visual artistic expression is really all about. Structure Analysis is just one of the many new visual abstraction tools available in Studio Artist.

Sunday, June 1, 2014

Analyzing Structure

Running through some early tests of some of the new structure analysis code and thought this one was interesting. That's a clever way of saying i was too busy V5 coding to be very visually productive today, so i posted something old for my daily post instead (ha,ha). Maybe i should add a 'lazy' tag for posts like this.

I also had an interesting discussion today with an unnamed customer about what is Art. Art with a capital A i guess as opposed to a small a. I think we have very different definitions about what that word means. Maybe it's too loaded a term is one conclusion i came to.

I guess that somewhat heated interaction sucked up some of my valuable time, but i never consider interactions with my customers to be a waste of my time. It's actually a valuable use of my limited time. That's why i go out of my way to be unusually accessible to them.

I always thought of this as my daily art blog. But i wonder whether he would agree with that terminology? Or in fact be highly offended i dared to use the a word when referring to this blog. And i'm even using the small a, not the big A when i refer to my daily blog.

Maybe i should call it my daily Studio Artist generated visual imagery blog instead?

I hope we figuratively kissed and made up at the end of our discussion. But i don't think we're ever going to agree about what that dangerous a word means, let along that even more dangerous capital A word. Such is the strange world we live in. I do hope we can all learn to respect and appreciate each other during our short time spent together living in it.

Future Man Today

More fun with vector effects.