A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity
Another gallery show cycle overlap buildup experiment. This kind of thing can get sloppy or chaotic due to the random nature of the whole process. But sometimes interesting things pop out. Like most autonomous randomizing generative processes, you need to pick through a lot of questionable images to find interesting one. You can use an image stream to save the entire automatic gallery show run, and then wade through the image folder after it's finished processing.
Used a path start regionization start generator to generate a set of points. I then used on the traveling salesman problem solver sort options to resort the start points. The brush size is adaptively modulated based on local color range. Interesting new approach to building up a painting effect in one action step.
More stack filtering experiments using 'killer robot' images as source frames for temporal ip op effects (as opposed to process an actual movie file with them). The temporal algorithms try to extrapolate temporal information from the series of randomly selected source images, leading to interesting visual effects.
Reminded me of a reporter sitting in a news room. Or maybe a hard boiled detective working on the case. Directed auto-mutation of a paint preset while working with gallery show to make it use a randomized dynamic brush regionization setting.