Sunday, October 31, 2010
Saturday, October 30, 2010
I used the scan tracker with a reverse scan direction to generate this. So the scan direction is the reverse direction of the source video pan motion. This kind of effect setting leads to creating a panorama of a virtual scene that doesn't really exist in real life as it is portrayed in the image. Some additional vectorizer processing in there as well.
Friday, October 29, 2010
Thursday, October 28, 2010
Another stack filtering experiment, this time using a PASeq to process the entire stack of images to create a generative stack filtering image based on painting in paint strokes from all of the images in the stack. The image stack is composed of a set of spatially aligned facial images for this particular example. So the painting represents the entire stack of images as opposed to being representational of any particular image in the series.
It's a painting of a virtual person. Another way to think about it is that it's a painting of a group of people represented as a single composite portrait.
Wednesday, October 27, 2010
Another stack filtering image based on processing a spatially aligned set of skull images with temporal image operations in Studio Artist 4. This image can be thought of as the composite of all of the images in the stack.
Tuesday, October 26, 2010
This is a frame capture from a paint animation sequence i was working on this weekend for a tutorial post. I used the PushPull interactive warp in a PASeq to add a pull-in attractor to the evolving procedural paint animation generated by the movement of paint synthesizer time particles. The generative animation is based on overdrawing on top of a previous output frame processed with various ip ops.
Monday, October 25, 2010
The image was generated by stack filtering a series of skull images in Studio Artist 4. I used a spatially aligned set of skull images for this stack filtering experiment, so the original skull images were first processed using the Studio Artist inverse warp functionality so that they are spatially aligned with a standard model skull image.
Sunday, October 24, 2010
If you tweak the Studio Artist scan tracker settings the right way you can get a time stutter effect going, which is always fun. Generated from video taken out the window of a moving car in Makawao.
Saturday, October 23, 2010
So is this a concept piece or what, ha,ha. Processed some source video footage taken out the window of a slowly moving car of a tourist taking a picture. Used the Studio Artist 4 scan tracker with a vertical scan direction to turn the video sequence into a static image.
Friday, October 22, 2010
Thursday, October 21, 2010
Studio artist slit scan slice generated from a video pan in this particular image. What at first glance might appear to be a strange volcanic cinder cone is what awaits you hidden in central Maui. Just moments away from scenic Puunene, out where they filmed those 'children of the cane' movies.
Wednesday, October 20, 2010
Tuesday, October 19, 2010
Monday, October 18, 2010
Gallery show image created in Studio Artist 4. I use random source imagery from current news events oftentimes for my automated gallery show runs, so evil politicians seem to popup a lot as subject matter. I'm using the auto-mask gallery show feature here.
Sunday, October 17, 2010
Saturday, October 16, 2010
I did a whole series of images based on stack filtering sets of skull images culled from google image search. Here's one example from the series.
It's actually a dual stack filter process, as i first used a loop action paint process to generate movie files from the original skull image frame stack filter movie source by auto writing painted frames to an open movie stream. I then processed the painted movie of skull images with temporal image operations in Studio Artist 4 to generate the final finished images in the series. Followed by various Studio Artist ip ops as always to cleanup and enhance the effect.
Friday, October 15, 2010
Time smear effect created by processing video taken out the side window of a moving car while passing the 'temple of peace'. The Studio Artist 4 temporal scan tracker 2 was used to create the effect. I once watched a fist fight take place in front of the 'temple of peace', but that's another story.
Thursday, October 14, 2010
Something i whipped off in about 15 seconds with a crazy paint preset i was playing around with. Again, one of the things i love about Studio Artist is that you can generate this level of complexity and spontaneity in an image very quickly. With essentially limitless variety.
Wednesday, October 13, 2010
Another example of stack filtering a set of facial images. This time i used a spatially normalized stack of facial images. What this means is that they were all inverse warped to a standard facial position. You can do this using an inverse warp context action step in Studio Artist 4. A movie file is built where each frame consists of one of the spatially normalized facial images. So the frames of the movie file can be thought of as the stack of images being filtered.
I then used a generative process encoded in a Studio Artist paint action sequence (PASeq) to build the effect. Each rectangle is painted from a single source image. The PASeq processed the entire stack of images to build up the final stack filtered composite image.
So, it's an example of a different approach to stack filtering that doesn't involve temporal image processing. Instead, you just build some kind of processing effect that builds up over multiple frames. A simple paint effect in this particular case.
Tuesday, October 12, 2010
A later frame capture from the same transformational animation i described in yesterday's post. Again, the way this works is that a single image is chosen as a starting frame and then subjected to repeated transformation using a Studio Artist paint action sequence. No additional painting is added, the entire animation is based on recursive transformational effects. So this is very different from something like a dualmode paint generative animation, where new paint is being applied during every frame.
Monday, October 11, 2010
I've been experimenting recently with taking a single image and then turning it into an extended animation by subjecting it to repeated recursive geometrical transformations. So there's no additional painting going on, just the use of a single starting image followed by a generative processed recorded in a Studio Artist paint action sequence (PASeq). Here's an early frame from one of these experimental animations.
Sunday, October 10, 2010
Another example of stack filtering a series of facial images. I'm using a temporal rank filter in Studio Artist 4 to create this particular effect. Again using the original set of portrait images.
Although leading to many different and interesting artistic effects, this kind of processing can also be thought of as a visualization of different perceptual attributes of the stack of images. So we learn something about centering arrangement of facial portraits when looking at this one if you want to analyze it that kind of way.
Saturday, October 9, 2010
Another image taken from some recent experiments with stack filtering a series of facial images. This one is using the original stack of images. Some later posts will focus on spatially normalized images that are warped to a standard face.
The way this works is that you load the individual images as frames in a movie file and then process the movie with different temporal image operations. I'm using the Studio Artist 4 temporal difference matte for this particular effect. Stack filtering of facial portraits is covered in great detail in the portrait virus mutations blog.
Friday, October 8, 2010
Thursday, October 7, 2010
Wednesday, October 6, 2010
Tuesday, October 5, 2010
Monday, October 4, 2010
Another time smear shot. This started with source video footage taken out the side window of a moving car in Paia. I setup the Studio Artist 4 temporal scan tracker to process the moving video footage into a static photo. I reversed the scan direction from the movement of the car to generate this particular time smear effect.
Sunday, October 3, 2010
Another temporal smear shot of wind surfers at Hookipa. This started with video footage taken out the side window of a moving car. I then used the temporal scan tracker in Studio Artist 4 to process the moving video footage to generate a static time smear image. I purposely setup the scan direction to be the opposite of the car movement to get this particular time smear effect.
Saturday, October 2, 2010
Another stack filtering experiment using a stack of facial images encoded as a Studio Artist source movie. I processed the stack of images using a temporal difference matte filter effect.
Friday, October 1, 2010
Wind surfers at Hookipa. This was generated from video footage taken out the side window of a moving car. The source video was then processed in Studio Artist 4 using the temporal scan tracker effect. I used a vertical scan direction for this particular effect. If i had used a right to left scan to match the movement of the car i would have generated a panorama image.