Tuesday, October 26, 2010
Time Particle Attractor Animation
This is a frame capture from a paint animation sequence i was working on this weekend for a tutorial post. I used the PushPull interactive warp in a PASeq to add a pull-in attractor to the evolving procedural paint animation generated by the movement of paint synthesizer time particles. The generative animation is based on overdrawing on top of a previous output frame processed with various ip ops.