A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity
This started with 3 black and white pantograph processors generating separate color channel outputs. I used ISEF blur filters to smear out the pantograph modulated line structures. I then added a gradient lighting macro-edit, and a spatially modulated ForceColorMap. I then ran a little bit of swap evolution in the Evolution Editor. If you look closely you can see the influence of the original facial source image in the abstracted output.
DualMode Paint process. Combination of Smartblur ip op as DualOp along with a path start regionization paint preset. There's a also a quick second pass to refine the features based on bezier paths generated using the Color Edge ip op.
Trying out some new ideas for working with the paint synthesizer. This was done with a 2 pass method, where paint strokes are first recorded into the bezier path frame, then resorted, then painted in resorted order for the final image.