Thursday, September 27, 2012

MSG Source Abstraction

This started with 3 black and white pantograph processors generating separate color channel outputs. I used ISEF blur filters to smear out the pantograph modulated line structures. I then added a gradient lighting macro-edit, and a spatially modulated ForceColorMap. I then ran a little bit of swap evolution in the Evolution Editor. If you look closely you can see the influence of the original facial source image in the abstracted output.

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