Saturday, September 27, 2008
Still More Procedural Abstraction
What i love about directed evolution is that you can come up with some fascinating visually complex imagery very quickly that would really be impossible to create manually through 'build it up from scratch' hand editing of the MSG processor chain and it's associated internal parameters. Or even worse from 'code it up from scratch" approaches (no offense to you Processing devotes out there, but that is the reality). Created via directed evolution of MSG processors in Studio Artist 4.