Wednesday, November 3, 2010
Painting generated by processing an entire source movie of different face images with a PASeq. I used 3 passes with progressively smaller brush size to build up the final image.
The face images were first spatially normalized using the Studio Artist inverse warp features. The spatial normalization is what gives the feature coherence in the final painting, which is a painting of the entire face image set as opposed to a specific facial image.