Saturday, November 27, 2010
Vectorizer Gradients 4
Another experiment that uses the Vectorizer to build bezier region paths. The paint synthesizer is then used to fill in the vectorized bezier shapes. I'm using a paint synthesizer preset that uses an embedded MSG preset to do the actual bezier region fills. So each bezier shape is filled in with a MSG preset that generates a texture that is modulated by temporal generators, so the textural qualities of the fill are always changing as the paint synthesizer fills in the different regions. A glimpse into the unlimited power of Studio Artist when you start getting into synergistic combinations of features working together to build visual effects.