Sunday, April 26, 2009

MSG Abstractions 2

The images in this series have a different feel than some of the other procedural MSG images I've been posting that I really like. The internal textures almost looks like some kind of weathering effect.

These were created using directed evolution in Studio Artist 4. I'm not sure how you would even try to create imagery like this from scratch by purposeful design. Random parameter mutation and processor swap evolution under user direction is really the key to creating complex effects like this.

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