Wednesday, May 5, 2021

Build Up the Paint Experiements

 

Built up the static painting from a 30 frame PASeq animation. The very simple paint was keyframed over the 30 frame animation (180 degree rotation of the polar path angle).


Used the facial feature detection bezier path generator along with some Threshold IpOp effect skeleton to build a dark think scaffolding core.  Used the Mondo Simplify IpOp effect to build a colored shell around the core armature. Used some clever multi- octave adaptive expansion (low Mix) to add some mid frequency structure to the colored shell.  Cooked in some multi-octave gradient lighting and adaptive expansion to raise the shell to a density that better fills the color space of the digital pixel frame.

Used the Color Edge IpOp effect to lay down some hard colored edges (no anti-aliasing) on a solid white background.  then used the Geodesic Falloff IpOp effect to infill the white background from the hard colored edge core structure.

Thought it would be fun to add some style modulation to that last one. I changed the Geodesic Fill a little, added style color palette modulation, and used the Style to modulate a Displacement IpOp effect of the sparse color armature prior to filling in the overall structure from it.  Used a small jpeg of some futurist period artwork for the Loaded Style image.



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