Thursday, May 6, 2021

Finished Render from Evolution Series

 

Didn't quite get it where i wanted it to end up. Ideally i'd like more of an edge definition separation between the 3 spinning people and the background.  I could start another render cycle with some tweaks, add some pos-neg space modulation, but i'm going to start on the Image Compeller Ip Op effect to dial it in that way instead.

The paint strokes in this are all time particles, so you can see they have persistence and movement over multiple frames.  I've started on some time particle QuickEdits in Studio Artist V5.5.5.

Of course as soon as i typed out the above i realized that i could configure a mini-compeller directly inside of the paint synthesizer to optimize the top paint animation i wasn't quite happy with. So i did. And you can see the results here in this second paint animation.


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