Friday, July 25, 2014
Jack at the Bar
I tried a different approach to using gallery show for the GS run output stream this was taken from. A custom folder of MSG presets was used for the start cycle processing. This kind of eliminated any direct buildup on the canvas from the previous output frame. But i was using a coin flip for the source being loaded from the last GS output image, or from a new randomly chosen image from a folder. Random vectorizer technique along with random source based masking for the application of that technique to the canvas. So sometimes there were some interesting buildup effects from that process for a few frames. I used a folder of custom geometric transformation presets for the end cycle processing. So, a very different feel for this particular gallery show process i programmed than some of the other ones i've been working with recently.