A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
Monday, November 30, 2009
Sammy's
No trip to the Maui airport is complete without a stop in at Sammy Hagar's bar. The static panorama image was generated by processing a Flip video pan with the Studio Artist temporal scan tracker.
Sunday, November 29, 2009
Headed for Maui
Candice and i needed to head over to Maui at the last minute so we decided to take Go airline instead of Hawaiian. They have these cool little jets. The ride as you come in for a landing on Maui is always a little crazy but especially on these smaller planes. The panorama was generated using the Studio Artist 4 temporal scan tracker to process a Flip video pan.
Saturday, November 28, 2009
Temporal Fish Imagery 3
Another temporal underwater fish image generated from Flip video footage taken at the Sydney aquarium. This was generated with a new temporal image processing effect i'm adding to Studio Artist 4. Like the temporal difference matte but different.
Labels:
australia,
difference matte,
temporal,
underwater
Friday, November 27, 2009
Temporal Fish Imagery 2
Another temporal underwater image generated from the Flip video taken at the Sydney aquarium in Darling Harbour. This is a slit scan generated using temporal image processing in Studio Artist 4.
If you look closely at the image you can see the horrendous Flip avi frame indexing bug associated with Quicktime and the avi compression codec that Flip uses for the video files the camera generates. When you use the Quicktime apis to index the frames sequentially the actual video frames you get back are sometimes not correct for a given frame time. The bug seems to position itself along with the mpeg key frame indexes, so you see it every 20 frames. As you sequentially access the frames in Quicktime one will jump ahead too far, then the next one jumps back in time, then they advance forward in time again. It doesn't appear to happen when you play the video in real time, just when you try to access individual frames, which is what you need to do during video processing.
I can't believe it took me this long to notice this bug associated with the Flip camera on the mac. Most of what i do is either temporal processing where the frame order being slightly offset would not be noticeable since you are processing a big chunk of frames, or the scan tracker where it's going to be less noticeable. But looking back through my old slit scans you can see this problem, i always thought i was shaking the camera. When i started in on writing an image stabilization algorithm for Studio Artist to smooth out shaky video shots the real problem because apparent.
I ordered the Kodak Zi8 high def pocket video camera the day after i figured out this Flip bug was there. The extra resolution will be greatly appreciated. I started a dialog with Flip and Apple to try and resolve this problem, but i don't expect anything to happen quickly.
Thursday, November 26, 2009
Temporal Fish Imagery
This started with some Flip video taken at the Sydney aquarium in Darling Harbour. The video motion was then processed into a static image using the Studio Artist 4 temporal difference matte.
Labels:
australia,
difference matte,
temporal,
underwater
Wednesday, November 25, 2009
Gallery Show Fun
Tuesday, November 24, 2009
Waikiki Hula Show 2
Monday, November 23, 2009
Waikiki Hula Show
Sunday, November 22, 2009
Saturday, November 21, 2009
Friday, November 20, 2009
Thursday, November 19, 2009
Kaimuki Intersection
Wednesday, November 18, 2009
Aloha Tower at Night
Tuesday, November 17, 2009
Monday, November 16, 2009
Crazy Paint Snakes
Sunday, November 15, 2009
Saturday, November 14, 2009
Preset Morphing Abstraction
Abstract painting generated while interactively morphing between multiple paint presets while the paint synthesizer was auto-painting. Using the experimental preset morphing window, which will be come a feature in Studio Artist 4 at some point after some more testing. I'm calling this new way of working with Studio Artist interactive action painting for lack of a better descriptive term.
Friday, November 13, 2009
Automatic Visual Focus
Thursday, November 12, 2009
Wednesday, November 11, 2009
Randomness and Form
This is an interesting image because the visual system is able to recognize the form of the head in all of the other visual clutter. Generated using the new gallery show features in Studio Artist 4.
Labels:
face,
gallery show,
perception,
Sketch,
visual focus
Tuesday, November 10, 2009
Watershed Man
Monday, November 9, 2009
Fly Man
Working on developing some new MSG source processing effects via directed evolution of MSG processors. This fell out of the testing associated with new MSg processor development. Processing a head shot source image. Using the new edge sketch MSG processor that is then twisted out of control by additional modular MSG image processing.
Sunday, November 8, 2009
MSG Chamfer Fun
Saturday, November 7, 2009
Visual Focus
Friday, November 6, 2009
Childlike Scribble
Thursday, November 5, 2009
Gallery Show Sketch
Wednesday, November 4, 2009
Algorithmic Drawing 4
Tuesday, November 3, 2009
Monday, November 2, 2009
Vectorizer Gallery Show
Sunday, November 1, 2009
Algorithmic Drawing 3
More algorithmic drawing experiments in Studio Artist 4. Again using MSG path shape features. I'm also using the image processing brush load in the paint synthesizer to build fractal overlay.
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