Showing posts with label scale space. Show all posts
Showing posts with label scale space. Show all posts

Tuesday, January 18, 2022

4K bezier embed with composite

 

Frame 25 of a 100 frame vectorizer based animation that is based on an embedded Ip Op effect.  I design it at 1280 pixel, then do a bezier embed for the complete animation, then re-render to 4k canvas size for final output.  Compositing is working now for the bezier embedding.  

Wednesday, January 12, 2022

iGnition

 


Vectorizer in Studio Artist pre_V6 now supports full subscale rendering.  Used above in combination with an embedded IpOp effect. So now every IpOp effect can be both vector output as well as subscale if you want that.




Tuesday, January 11, 2022

how Low can you go

 

Hack test of new pre_V6 Vectorizer scale space sub division feature.  Might be fun as a specialty option.

Seem more top-heavy than scaling the bezier directly (doing the point paths here).

Doing the bezier paths (not the point paths like the test above).  Using the stylized option we use in the IpOps.

Saturday, January 8, 2022

unrolled Animation #2





unrolled Animation

 

Built a Paint Action Sequence animation in Studio Artist that uses keyframes to sweep 2 different parameters in the Rank Edge Ip Op effect across 50 frames.  Recorded the entire animation in the History Sequence, then loaded that into the Paint Action Sequence to process the movie file.



subspace Transitions

 


subspace colorQuantize

 





subspace Color simplify

 






Friday, January 7, 2022

theBoxer

New features in the Smart Contrast Ip Op effect in Studio Artist pre_V6.







subBasement rendition

 




subspace smartContrast

 




subspace sketchEdge

 




subspace colorSketch


 

mAui

 


subspace Sketch