A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
Sunday, December 18, 2022
Saturday, December 17, 2022
Friday, December 16, 2022
Isometric WoodCut
Quick shot at a woodcut effect using an isometric grid vectorizer embed in the paint synthesizer. I'm using an adaptive background texture as the brush load source with the local regions being driven by the vectorizer embed.
Isometric Grid Photo Mosaic
I used the new isometric grid vectorizer options to build a vectorizer embed isometric grid photo mosaic image in the paint synthesizer.
Comb Filter
Another fun bug output while working on some new features. Above is the bug with the adjacent shape layout turned on, below is the new IsoPolygon shape type with the bug fixed and the normal shape layout.
Thursday, December 15, 2022
isometric alien abducting alligator
I first tried some experiments using just the subject matter text prompt. Pretty hit and miss, most of the images are bad renders of weird alligators. This one below seemed kind of in the ballpark, so i was primarily working off of it as a base for the rest of the experiment.
If you just try to modify the style prompt to incorporate some form of 'isometric grid' extension, the results tend to be pretty bad. This includes various 'prompt engineering' approaches to coerce better output. One example from that batch of experiments shown below.I'm a big proponent of using image embeddings and image embedding manipulation or modulation to control generative image synthesis, so the rest of the experiment was really focused on working with generative resynthesis. Most of those experiments used that image above that i said would be the base image.
































