A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
Showing posts with label tesselate. Show all posts
Showing posts with label tesselate. Show all posts
Monday, January 6, 2014
Sunday, January 5, 2014
Mountain Top
Experiment using textured vectorizer surfaced with applied simulated surface lighting. Using the new tesselate options.
Sunday, December 29, 2013
Runway
Cool new effect look. Two different vectorizer presets composited together. That are then adaptively textured. Followed by a few iterative cycles of simulated surface lighting.
Wednesday, December 11, 2013
Tuesday, December 10, 2013
Tesselate Watercolor-esk
Another experiment using the new tesselate effect. Kind of reminds me of watercolor in some ways. But not really if you look close. A little bit of min composited vector edge sketch in there as well.
Monday, December 9, 2013
Sunday, December 8, 2013
Tesselate 2
Another early experiment using the new tesselate effect. This one is using the add option. Yesterday's post was using the invert option. You can see the difference in how the recoloring works.
Saturday, December 7, 2013
Tesselate
First image generated with the new tesselate effect. There is a lot of potential hidden in the underpinnings of how this works. Which will become apparent over the next few posts.
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