A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
Showing posts with label chaotic attractor. Show all posts
Showing posts with label chaotic attractor. Show all posts
Monday, September 5, 2022
Monday, August 15, 2022
Saturday, June 5, 2021
Tuesday, June 1, 2021
Chaos Generator
MSG Chaos Generator drives the paint synthesizer via MSG Path Start generator. Chaos ensues.
Wobbler
Cycle modulation in DualMode Paint using a MSG attractor embedded paint preset and 2 different IpOp effects cycle modulated with different cycle lengths. It's a sawtooth wave for the cycle modulation, so we obviously need to pull in all of the TG modulator options to give you more control over the time based wave shape.
Monday, May 3, 2021
Lorenze Attractor Paint Animation Test
Rendered this out as a test of a PASeq i received from a beta tester. It uses a MSG preset that generates a Lorenz chaotic attractor that is then used in the paint synthesizer via MSG path start scan (and a paint to last start point via spline path shape) to control where painting occurs. It's embedded in a DualPaint action step in a PASeq that uses a warp as the dual op.
Labels:
chaotic attractor,
lorenz attractor,
paint animation
Tuesday, May 7, 2013
Violet Attractor
Attractor generated using procedural MSG. This was generated during a swap and mutate directed evolution session in the Evolution Editor.
Thursday, June 14, 2012
Thursday, January 26, 2012
Friday, December 9, 2011
Framed Attractor
Working with directed evolution and some new MSG processor features. Combination of vector abstraction along with a colored chaotic attractor background.
Tuesday, March 22, 2011
Monday, March 22, 2010
MSG Attractor Painting
Tuesday, October 6, 2009
MSG Strange Attractor
Friday, September 11, 2009
IFS Attractor Animation

This is a still frame from an IFS attractor animation i was trying out using Studio Artist 4. There are a few different IFS attractors displayed in the frame capture. They are all being generated within a single MSG preset that was generated by directed evolution in the evolution editor palette. I used the MSG memories in the MSG advanced editor to build up the keyframes for the animation (it works like the old animation memories in MSG Evolver in the Studio Artist 3.5 package).
IFS stand for iterated fractal system. It's a kind of chaotic attractor.
Wednesday, August 12, 2009
Painting with Chaotic Attractors 2
Tuesday, August 11, 2009
Painting with Chaotic Attractors
Monday, August 10, 2009
Pile of Chaotic Attractors

Jumbled mess of chaotic attractors generated with MSG source brushe in the Studio Artist 4 paint synthesizer.
Labels:
chaotic attractor,
MSG,
paint synthesizer,
procedural art
Sunday, August 2, 2009
Friday, July 31, 2009
Saturday, May 9, 2009
Lorenz Attractor

Using the Studio Artist paint synthesizer to paint lorenz chaotic attractors. I'm using a MSG path start generator and the new spline from last path start path shape option. I added some support for z axis rotation of the lorenz attractor MSG processors. the second image is a 3D rotation along with some brush size modulation as the painting progresses.
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