A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
Saturday, June 12, 2021
Sunday, June 6, 2021
Saturday, June 5, 2021
Thursday, June 3, 2021
Monday, May 31, 2021
Generative Keyframing Torture Test1
Trying out some of the new generative key-framing edits to build up a little bit of complexity from a few simple short PASeq sub animations derived from key-framed manual paint strokes.
Sunday, May 30, 2021
Some Keyframe Tests
Silly test of some new editing features for generative keyframing in the PASeq timeline.
Testing the Invert Loop Extend editing feature.
Tuesday, May 18, 2021
Single Image Transformation
Procedural animation derived off of a single image. Insert your custom image here.
I built a 3 step PASeq that was keyframed to build 100 so transformed source image distortions. That keyframe in to unity at the very end.
I then animated that out to a transition context. Yes, you heard that right. Fully automatic.
I then time expanded the PASeq timeline, which now contains that transition context and it's associated keyframed images on disk.
So i'm running Alg4 as the transition interpolation option. And i'm doing that slick move with the style buffer where you record the end of frame processing, and then Fixed Image mixing it back in at the very beginning of the next frame processing cycle (choose your Mix setting wisely).
You can now3 use this step interval in time through the style buffer to build a resonate filter that whose effects also play out over time.
Friday, May 14, 2021
Thursday, May 13, 2021
LineScreen Block Regionize Workout
Continuing our Generative keyframe feature marathon, we'll dive into giving the old LineScreen Block Regionize IpOp effect a workout.
Generative Keyframing Test
Working on automating effect keyframing with various generative commands.I added one thing to the PASeq above.
Dumb Test of Another Cool Feature
Stupid test of another cool new feature. You can record a History Sequence of a series of hand drawn paint strokes(or anything else for that matter), and then run a menu command to convert it into a keyframes single action step that transitions over time in the Paint Action Sequence.