Showing posts with label quad mixer. Show all posts
Showing posts with label quad mixer. Show all posts

Friday, December 2, 2022

QuadMixer Random Walk Stream

 

Live streaming QuadMixer automatic random walk run Vectorizer mutation output.  Morph option above, mingle option below.  I'm manually mashing the QuadMixer Load button during the runs to randomly auto load new presets into the QuadMixer memory buttons.


Thursday, September 29, 2022

walkabout -test 4

 


This is using the static 'walkabout' text prompt (no key-framing) with the exact same Studio Artist gallery show MSG QuadMixer mutation output i used in the previous 'change' animation post feeding into the generative ai context.


Below is the Studio Artist gallery show session output i referred to above, that is being used to feed the generative ai context U-Net latent input.  The gallery show session was using the QuadMixer technique running a random walk through a 4 preset MSG parameter space mutation.



change

 


Gallery Show QuadMixer MSG mutation session driving the generative ai context with a key-framed story line.



Wednesday, September 28, 2022

highwire

 

MSG QuadMixer random session above, Vectorizer QuadMixer random walk session below, both run through a generative ai context using a fixed text prompt.





maui beach adventure

 







Tuesday, September 27, 2022

Monday, September 26, 2022

secret beach

 


walkabout -test 3

 

Gallery Show QuadMixer technique random walk mutating MSG presets, time expanded, and then driving the latent input to the generative synthesis U-Net with a static fixed text prompt.


Sunday, September 25, 2022

walkabout - test 1

 

Some tests for an animation project i'm working on.  Above was generated by piping a Studio Artist QuadMixer Vectorizer random walk mutation session into the latent input of a generative ai context.  Static fixed text prompt with no key-framing, so the Studio Artist PASeq output is driving the animation movement.


Same generative synthesis static text prompt used for the first example used with recursive feedback of an affine warped version of the previous frame output into the U-Net latent input.  So Studio Artist is not driving the animation movement in this second test.

Gallery Show QuadMixer Session 3

 



Gallery Show QuadMixer Session 2

 




tear drop in the ocean

 


Saturday, September 24, 2022

QuadMixer Vectorizer Random Walk 2

 


QuadMixer Vectorizer Random Walk

 

This little project showcases an approach you can take to combine different automatic generative processes together to quickly create generative animation.  Everything is derived from a single static source image.

The animation above was generated using the random walk feature of the new QuadMixer.  So i'm randomly walking automatically through a morph parameter space plane and recording all of the output in the History sequence.  I then run an Action menu command to convert the entire history sequence into a single key-framed Vectorizer action step in my paint action sequence.  

I then used my paint action sequence to drive the latent input to the U-Net in the generative ai context.  I'm working with a static story and style text prompt, so no key-framing of the prompt. 

You can extend this approach using additional Studio Artist features to slow down the animation movement if you want that.  We'll cover that in a later post.

QuadMixer MSG Random Walk

Quick test of the QuadMixer random walk feature working off of 4 MSG chaotic attractor presets.
 

Monday, June 6, 2022

Saturday, June 4, 2022

Iggy

 


QuadMixer GalleryShow Vectorizer Drifting

 




QuadMixer GalleryShow experiment 3

 

Another QuadMixer random walk vectorizer gallery show experiment using morph rather than mingle.