Live streaming QuadMixer automatic random walk run Vectorizer mutation output. Morph option above, mingle option below. I'm manually mashing the QuadMixer Load button during the runs to randomly auto load new presets into the QuadMixer memory buttons.
A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
Showing posts with label quad mixer. Show all posts
Showing posts with label quad mixer. Show all posts
Friday, December 2, 2022
Thursday, September 29, 2022
walkabout -test 4
This is using the static 'walkabout' text prompt (no key-framing) with the exact same Studio Artist gallery show MSG QuadMixer mutation output i used in the previous 'change' animation post feeding into the generative ai context.
Labels:
gallery show,
generative ai context,
MSG,
quad mixer
change
Gallery Show QuadMixer MSG mutation session driving the generative ai context with a key-framed story line.
Wednesday, September 28, 2022
highwire
MSG QuadMixer random session above, Vectorizer QuadMixer random walk session below, both run through a generative ai context using a fixed text prompt.
Tuesday, September 27, 2022
Monday, September 26, 2022
walkabout -test 3
Gallery Show QuadMixer technique random walk mutating MSG presets, time expanded, and then driving the latent input to the generative synthesis U-Net with a static fixed text prompt.
Sunday, September 25, 2022
walkabout - test 1
Some tests for an animation project i'm working on. Above was generated by piping a Studio Artist QuadMixer Vectorizer random walk mutation session into the latent input of a generative ai context. Static fixed text prompt with no key-framing, so the Studio Artist PASeq output is driving the animation movement.
Saturday, September 24, 2022
QuadMixer Vectorizer Random Walk
This little project showcases an approach you can take to combine different automatic generative processes together to quickly create generative animation. Everything is derived from a single static source image.The animation above was generated using the random walk feature of the new QuadMixer. So i'm randomly walking automatically through a morph parameter space plane and recording all of the output in the History sequence. I then run an Action menu command to convert the entire history sequence into a single key-framed Vectorizer action step in my paint action sequence.
I then used my paint action sequence to drive the latent input to the U-Net in the generative ai context. I'm working with a static story and style text prompt, so no key-framing of the prompt.
You can extend this approach using additional Studio Artist features to slow down the animation movement if you want that. We'll cover that in a later post.
QuadMixer MSG Random Walk
Quick test of the QuadMixer random walk feature working off of 4 MSG chaotic attractor presets.
Monday, June 6, 2022
Sunday, June 5, 2022
Saturday, June 4, 2022
Subscribe to:
Posts (Atom)










































