Saturday, September 24, 2022

QuadMixer Vectorizer Random Walk

 

This little project showcases an approach you can take to combine different automatic generative processes together to quickly create generative animation.  Everything is derived from a single static source image.

The animation above was generated using the random walk feature of the new QuadMixer.  So i'm randomly walking automatically through a morph parameter space plane and recording all of the output in the History sequence.  I then run an Action menu command to convert the entire history sequence into a single key-framed Vectorizer action step in my paint action sequence.  

I then used my paint action sequence to drive the latent input to the U-Net in the generative ai context.  I'm working with a static story and style text prompt, so no key-framing of the prompt. 

You can extend this approach using additional Studio Artist features to slow down the animation movement if you want that.  We'll cover that in a later post.

No comments: