A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
Showing posts with label diamond figure. Show all posts
Showing posts with label diamond figure. Show all posts
Monday, February 3, 2014
Diamond Figure MSG
Working on some new MSG processors that do diamond figure patterning. Just a small taste of what you can do with this kind of patterning.
Sunday, February 2, 2014
Diamond Figure Painting
Added diamond figure patterning options to vector paint in the paint synthesizer. Running 2 paint passes. Overly saturated for first pass. Followed by water washes. Followed by second natural coloring patterning overlay. Used some multi-octave raised lighting processing to give it a more raised textured look.
Thursday, January 30, 2014
Diamond Figure Experiments
Getting a lot done with diamond figure patterning today after Liveart suggested incorporating it into Studio Artist on this user forum post. There's a whole thread there that follows my work today adding diamond figure patterning into different parts of Studio Artist.
Good example of what can happen quickly if a user suggests something interesting. I would encourage people to do it more often, it's good feedback for me.
Good example of what can happen quickly if a user suggests something interesting. I would encourage people to do it more often, it's good feedback for me.
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