A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
Showing posts with label recursive. Show all posts
Showing posts with label recursive. Show all posts
Tuesday, January 10, 2023
Monday, January 9, 2023
rough crowd2
You really have to wonder what is going on in the above recursive feedback example. Need to run some more tests before i speculate too much.
Tuesday, December 13, 2022
Monday, December 12, 2022
Resynthesis Embedding Drift
Recursive processing generative image resynthesis experiment. I'm not preterbing the image embedding in this one, just feeding the previous output back into the input for the next resynthesis cycle.
Wednesday, December 7, 2022
beach eras 3
This batch are all double feedback experiments. The animation output from the last post (which were generated recursive feedback into the U-Net latent input) are used as the U-Net latent input for this second pass.
Saturday, November 19, 2022
Thursday, November 17, 2022
Oblivion 3
Recursive feedback of previous output via the U-Net latent input. I love how the image structure evolves via de-evolution over time with this approach.
Friday, July 8, 2022
Wednesday, April 13, 2022
transFormations 2
happy people time square guns
lahania front street
Labels:
clip guided diffusion,
mondo simplify,
recursive
Wednesday, April 6, 2022
Energy Based Model 6
Processing a movie file with the energy based model above. Dropped it into Gallery Show and worked with it as the GS Technique. Adjusting GS cycle parameters as it progresses. There is a whole issue with how one would take the swap buffer paradigm we use in constructing paint action sequences and augment it to actually work in a gallery show cycle. So we're missing that part of the EBM PASeq in the GS example below.
Tuesday, April 5, 2022
Monday, April 4, 2022
Energy Based Model
One can think about formulating image synthesis within the context of Yann LeCun's Energy Based Models, which is a world view he uses to provide a unified conceptual framework for how different deep learning systems work. You can build the algorithms directly inside of Studio Artist using the existing feature set. Early days, but fascinating none the less.
Labels:
energy based model,
gallery show,
recursive,
style modulation
Wednesday, March 23, 2022
Saturday, January 22, 2022
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