Showing posts with label recursive. Show all posts
Showing posts with label recursive. Show all posts

Tuesday, January 10, 2023

Monday, January 9, 2023

rough crowd2

 

You really have to wonder what is going on in the above recursive feedback example.  Need to run some more tests before i speculate too much.


Monday, December 12, 2022

Resynthesis Embedding Drift

 

Recursive processing generative image resynthesis experiment.  I'm not preterbing the image embedding in this one, just feeding the previous output back into the input for the next resynthesis cycle.



Wednesday, December 7, 2022

beach eras 3

 

This batch are all double feedback experiments.  The animation output from the last post (which were generated recursive feedback into the U-Net latent input) are used as the U-Net latent input for this second pass.





Saturday, November 19, 2022

Thursday, November 17, 2022

Oblivion 3

 

Recursive feedback of previous output via the U-Net latent input.  I love how the image structure evolves via de-evolution over time with this approach.


Wednesday, April 13, 2022

transFormations 2

 

happy people time square guns

lahania front street


Wednesday, April 6, 2022

Another EBM Experiment

 








Energy Based Model 6

 



Processing a movie file with the energy based model above. Dropped it into Gallery Show and worked with it as the GS Technique.  Adjusting GS cycle parameters as it progresses.  There is a whole issue with how one would take the swap buffer paradigm we use in constructing paint action sequences and augment it to actually work in a gallery show cycle. So we're missing that part of the EBM PASeq in the GS example below.





Variations on Energy Based Model 4

 




Energy Based Model 5

 




Tuesday, April 5, 2022

Monday, April 4, 2022

Energy Based Model 2

 



Interesting approach for generating still photos.  Some issues right now with video as shown below.



Energy Based Model

 

One can think about formulating image synthesis within the context of Yann LeCun's Energy Based Models, which is a world view he uses to provide a unified conceptual framework for how different deep learning systems work.  You can build the algorithms directly inside of Studio Artist using the existing feature set.  Early days, but fascinating none the less.






Wednesday, March 23, 2022

Saturday, January 22, 2022

iNked