Showing posts with label IFS. Show all posts
Showing posts with label IFS. Show all posts

Sunday, September 25, 2022

Saturday, May 15, 2010

IFS Procedural Abstraction


This one is using 2 types of self similarity. All of the texture is coming from a single MSG IFS fractal processor that is then run through additional self-similarity generating MSG processors. I like this series a lot, since it has a very painterly quality to the generated imagery. It points out that you can take a fairly boring black and white image and turn it into something very different with enough MSG processing.

Friday, September 11, 2009

IFS Attractor Animation


This is a still frame from an IFS attractor animation i was trying out using Studio Artist 4. There are a few different IFS attractors displayed in the frame capture. They are all being generated within a single MSG preset that was generated by directed evolution in the evolution editor palette. I used the MSG memories in the MSG advanced editor to build up the keyframes for the animation (it works like the old animation memories in MSG Evolver in the Studio Artist 3.5 package).

IFS stand for iterated fractal system. It's a kind of chaotic attractor.