Showing posts with label people. Show all posts
Showing posts with label people. Show all posts

Monday, August 11, 2014

The Promise

Gallery show stream grab. Working with a randomly mutating vectorizer technique. Custom Geometric presets or the start cycle processing in the current favorites folder. And source modulated randomized masking. I'm starting to realize that i need to provide some much more sophisticated automatic masking options in gallery show. Allowing for a custom folder of presets would be one interesting approach.

Saturday, July 26, 2014

Indecision

Another gallery show stream grab. Using the same approach i documented in yesterday morning's post  called Jack at the Bar. So the randomly selected MSG start cycle presets i'm using are a big part of the overall effect. Note the space filling curve embedded in the image that is generated by the MSG based start cycle part of the overall gallery show process used for generating this particular visual styling.

Monday, July 21, 2014

Cool Drink on a Wet Day

It's raining here due to tropical storm wali passing through. This screen grab from a gallery show run of randomized vectorizer testing seemed appropriate to the overall mood here this weekend in the middle of the pacific. Cause it's cool and wet.

Saturday, July 12, 2014

ScareCrow

Why are scarecrows scary? This one has an interesting story associated with it.

This one was created using Studio Artist's gallery show feature working in a pretty fascinating new way. I added a new feature where you can take the output of the previous gallery show cycle and then auto-load that as the new source image to be used for the next gallery show cycle.

So this particular image actually started with a news photo picture of Larry Ellison standing on a stage that i manually placed in the canvas as a starting image. Then i started up gallery show with this new processed canvas to source recirculation feature turned on. So at the end of each gallery show cycle, the resulting painted image was then loaded as a new source to be used for painting the next gallery show cycle. I was also using a mutate factory paint gallery show technique. With mutating auto-masking based on the ever changing recirculating source imagery. And my custom water wash paint preset favorites folder i like to use for the start cycle processing.

I think the end result of this procedural image generation process is fascinating. And again barely scratches the surface of what you could achieve by working with it. Now as to why that scare crow is scary...

Wednesday, April 16, 2014

Procedural Splatter

Raised and lighted splatter brush generated from procedural brush type in the paint synthesizer.

Tuesday, January 17, 2012

Surface Texturing Test

Random mutated version of a surface texture paint preset. Has a kind of color pastel feel to it.

Sunday, January 15, 2012

Ip Op Abstraction

Trying out some new vector output options for ip ops in Studio Artist.

Sunday, January 8, 2012

Tightening Up Paint Stroke Positioning

Working with some new features in the Studio Artist paint synthesizer that can be used to tighten up an auto-painted source image rendition. For those cases where you do want that kind of effect, it's nice to have some new controls you can use to help dial in tightness.

Saturday, November 12, 2011

Path Diverge

Working with some new path divergence features. Also moved it from path end to path angle control panel, since that seems to be a better match.

Monday, October 3, 2011

Candidates

Another experiment with automatic photo collage using graffiti movie brushes in Studio Artist 4.

Saturday, September 3, 2011

Smear Paint People

Still more experiments with single pass adaptive painting.

Tuesday, August 23, 2011

Politics as Usual

This is actually just one paint synthesizer action paint pass. It's a simple paint preset, but using some new features for honing in detail.

Monday, July 18, 2011

Paint Stroke Zeitgeist 3

More experiments on building better visual intelligence into single pass paint synthesizer drawing presets for working with defining and intelligently automatically laying down paint strokes (as opposed to being forced to work with multiple presets in a PASeq to build up a paint strategy).

Friday, May 20, 2011

Judgement Day

Apparently the world will be ending tomorrow. At least that's what some people think. What will they do on May 22?

Friday, March 25, 2011

Dolphin Girl


Video frame taken on the west side processed with the Studio Artist 4 vectorizer.

Saturday, February 19, 2011

Egyptian Riot Symmetry 2


Another symmetry experiment using imagery from the recent Egyptian cultural revolution. Generated using the pixel indexed movie background texture feature of the Studio Artist paint synthesizer. Along with some interactive warp processing for the symmetry effect.

Wednesday, February 16, 2011

The Kiss


I was working with a pixel indexed movie background texture in the paint synthesizer to generate this image. Really large movie frame size relative to the overall canvas and a relatively short number of frames, so it has a very different feel than the stacked pattern hatching effects this paint synthesizer feature was originally developed for.

Wednesday, January 19, 2011

Black Swan


Reworking a promo shot from the movie Black Swan. There's been a lot of discussion on the Studio Artist forum recently about building new approaches to abstracting shapes in photos to make them more 'composed' and 'stylized' (as opposed to the more normal paint the physical photo approach). It's trying to get more into understanding abstraction processes that traditional painters who actually hand paint everything work through when developing their work. Not that this piece really achieves that, but it's from one experiment.

Tuesday, August 17, 2010

Dual Mode


This one is pretty interesting to see auto paint, since it's based on a dual mode paint preset and the internal structure of the figures keeps evolving over time. I think it's a variation of one of Denis Miller's Studio Artist dual mode presets that he was kind enough to share with me. The use of auto-masking is a key factor in the shape maintaining continuity, it would quickly move to extreme abstraction without that additional feature.

Monday, August 16, 2010

Beach Walk


Some experiments with some new auto-masking techniques while working with the paint synthesizer and preset randomization.