Showing posts with label time particles. Show all posts
Showing posts with label time particles. Show all posts

Friday, October 21, 2022

time particle animation from manual painting

 

Simple example of manually drawing a single autodraw interactive paint stroke that has time particles activated, and then animating that original paint stroke in a paint action sequence via automatic movement over time via the embedded time particles.  I get the feeling that most Studio Artist users are unaware you can do things like this with the existing program.



live extension time particles


 


Thursday, October 20, 2022

time particle attractor injection warp

 


I added the ability to route the Injection Channel modulators into brush load in the paint synthesizer.  So i'm using the closest time particle angle injection modulation to dynamically warp a source movie.


Tuesday, October 18, 2022

attractor reactor experiments 4

 


Flat Region Colorize Ip Op effect has a vector render option now.  Used with self-reacting time particles.


attractor reactor experiments 3

 



Monday, October 17, 2022

attractor reactor experiments 2

 



attractor reactor experiments

 



attractor reactor woodcut

 


Trying out a vector paint woodcut idea using a new time particle interaction feature (via injection channel modulation in the paint synthesizer).  I'm modulating the path drawing based on angle modulation to the closest time particle at the current path point.

Quick paint animation to show off what the time particle interaction modulation i mentioned is doing.


Sunday, October 16, 2022

attractor reactor 3

 

Similar approach to the last post using time particle movement base on key-framed bezier paths derived from adjacent edges.  These 2 are working with painting the particle trajectory while also using dynamic shapes.  The dynamic shapes are used with paint synthesizer brush load processing that has a EBM based flavor to the associated brush load processing.



attractor reactor 2

 

I'm using a set of key-framed bezier anchor points auto-generated from adjacent edge locations as attractors for time particle movement over time.  Swarm repulsion is turned on, and the paths are being drawn with vector paint to the next closest time particle at that frame.



attractor reactor

Experiment using key-framed embedded bezier paths that act as attractors for paint synthesizer time particles.





Saturday, October 15, 2022

whispy

 


time particle shape dynamics test

Inaugural test run of a new kind of time particle shape dynamics.  You can see the slight bug up at the top i need to deal with.  But the basic idea works.

Quick test of shape dynamics in an EBM vector paint preset.



 

Friday, October 14, 2022