A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
Showing posts with label live video. Show all posts
Showing posts with label live video. Show all posts
Friday, August 19, 2011
Block Head Variation 2
Another experiment with path start regionization in combination with region fill as brush pen mode to build adaptive tiling vector paint effects. You need to run multiple passes with the same path start regionization paramters to build up the concentric vector fills.
Saturday, October 3, 2009
Live Video Abstraction
Wednesday, September 30, 2009
More Live Video Processing 2

Another live video processing experiment. Runs slower but a lot more going on it it. Used a PASeq as opposed to a single image processing effect to build complexity. The new PASeq preference option was used so the screen only updates once per cycle for PASeq loop action processing of the live video feed. All done in Studio Artist 4.
Tuesday, September 29, 2009
Powerbook Live Video Processing
Saturday, September 26, 2009
Live Video Processing Revisited
Wednesday, September 16, 2009
More Live Video Processing

Another image generated by loop action processing of a live video stream in Studio Artist 4. I'm using a Paint Action Sequence (PASeq) for the loop processing. It combines a few interactive warp action steps with some image operation processing steps. The video feed is coming in from an iSight camera.
Monday, September 14, 2009
Live Video Processing
Saturday, March 7, 2009
Thursday, October 16, 2008
Live Video Processing
Sunday, September 21, 2008
Hard at Work
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