A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
Showing posts with label apollonian packing. Show all posts
Showing posts with label apollonian packing. Show all posts
Tuesday, June 25, 2013
Zoom-In
Interesting MSG based procedural art image. Note the apollonian packing detail hidden in there. I also like the circles that look like zoom-in detail magnifiers. This is another image generated by stacking MSG processors into a single image channel and then color gradient mapping that image to get the final full color output.
Saturday, May 18, 2013
Apollonian Structure
More tests while adding cast shadow lighting options to some MSG processors that generate flat regions. This is a stack of 2 different processors that generate shapes arranged with apollonian packing sampling.
Wednesday, May 15, 2013
Raised Apollonian Widget
MSG preset processed with cast shadow lighting PASeq preset. I made a new lighting PASeq that puts the darker objects on top rather than the lighter ones like the previous posts. The MSG preset is using some new features associated with apollonian close-packed sampling. The sampling in the MSG preset is also source image modulated. And there's some TSP optimization in there as well.
Wednesday, July 13, 2011
Adaptive Shape Photo Mosaic Idea
Adaptive photo mosaic idea, generated from new adaptive close packing options in the paint synthesizer. Using a movie brush for the mosaic imagery.
Sunday, July 3, 2011
Modtastik MSG
Swap evolution experiment that started with some new MSG close packing features i recently added to Studio Artist.
Saturday, July 2, 2011
Tuesday, June 28, 2011
Close Packing Experiments
Everyone seems to like close packing imagery, so i've been adding some new MSG features to work with it. This very abstract source processing effect is running 3 different close packing vector textures into 3 different color channels.
Sunday, March 20, 2011
Kind of a Weird One
Friday, May 14, 2010
MSG Procedural Abstraction 2
Monday, June 1, 2009
Apollonian Packing Variations

Some new experiments mixing apollonian packing and TSP optimization in multiple stream channels to build MSG presets that generate abstract procedural imagery. The apollonian packing and the TSp optimization work together to generate an interesting pseudo-crystalline structure to the resulting textures.
I'm using the forceColorMap processor as the last step in the preset to color map the generated abstract texture field to an evolved color palette.
Labels:
abstract,
apollonian packing,
MSG,
traveling salesman problem
Tuesday, May 26, 2009
Directed Evolution MSG Experiments 2
Sunday, May 24, 2009
Apollonian Packing Abstractions 4
Saturday, May 23, 2009
Apollonian Packing Abstractions 3
Friday, May 22, 2009
Apollonian Packing Abstractions 2
Thursday, May 21, 2009
Apollonian Packing Abstractions
Wednesday, May 20, 2009
TSP Sketch with Apollonian Packing

I've been playing around with apollonian packing and tried some experiments combining it with TSP (traveling salesman problem) sketch effects. This example was generated with a Studio Artist paint action sequence (PASeq) that has 2 different MSG presets in it.
Here's an example below of apollonian packing using a single MSG preset.
Labels:
apollonian packing,
MSG,
Sketch,
traveling salesman problem
Tuesday, May 19, 2009
Hybrid TSP Sketch Experiment

A hybrid black and white sketch experiment. Created with TSP MSG processor and a new apollonian packing MSG processor.
Labels:
apollonian packing,
face,
Sketch,
traveling salesman problem
Subscribe to:
Posts (Atom)


















