A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
Showing posts with label EBM digital paint. Show all posts
Showing posts with label EBM digital paint. Show all posts
Thursday, April 20, 2023
cold front big swell
Finally got a version of the new convolutional generative model going for tests. This model is based on Muse style latent masking as opposed to diffusion.
Wednesday, April 19, 2023
Friday, January 13, 2023
Sunday, January 1, 2023
Tuesday, December 6, 2022
Friday, December 2, 2022
Whispie
Took the adaptive color palette brush load thing from the previous photo mosaic post, edited it so it uses the procedural background texture instead of an image folder brush as the brush load source, turned on brush load EBM, and knocked off a quick paint animation with it.
Tuesday, November 22, 2022
grin
Two different approaches to use a single EBM (energy based model) paint action step to build a painted transformation sequence off of a series of recursive generative image synthesis images derived off of a static text prompt. This is based on the Keras stable diffusion model running on a mac, and the generative behavior really seems different than the CompVis Pytorch models i run on Colab, still trying to figure that out (quantization effects?).
Monday, November 21, 2022
Monday, October 24, 2022
EBM full path experiments 2
EBM full path option works for vector brush load nibs now. Also fixed the annoying spot noise issue that was there before with fixed color min-max computation if the brush size dropped to 0.
EBM full path experiments
Experimenting with a new EBM vector paint option that works on the full path only for vector nib along a path painting. Resolves the issue i ran into yesterday when i tried to use EBM with fixed color min max modulated gradient coloring when individual nibs along the path dropped out.
Saturday, October 22, 2022
Sunday, October 9, 2022
Saturday, October 8, 2022
Sunday, October 2, 2022
Voronoi Regionization Exp
Experimenting with voronoi path start regionization in the paint synthesizer. As part of an effort to let time particles drive the sampling positions for the regions. That isn't working yet, but these 2 runs show the effects of turning an EBM feature off (above) or on (below). You also want to turn off any paint color randomization options to reduce flicker when running these kinds of paint synthesizer animations.
Labels:
EBM digital paint,
paint animation,
paint synthesizer,
voronoi
Thursday, September 29, 2022
EBM Vector Multi-pen
Starting to dip my toes back into multi-pen paint presets. These are vector EBM (energy based model) paint examples.
Wednesday, September 28, 2022
Tuesday, September 27, 2022
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