Monday, May 31, 2010

Interest Point Focus


Trying out some new ideas that incorporate interest point visual focus for the Studio Artist 4 paint synthesizer path start generator. It works well in this test to bring in the fine facial details.

Sunday, May 30, 2010

Stretch Brush 4


Another abstract example generated while working with a new stretch brush type i'm experimenting with for Studio Artist 4. This reminds me of a chaotic attractor brush, but it's just a graffiti movie brush used with a spiral path shape.

Saturday, May 29, 2010

Stretch Brush 3


Doing some more work on stretch brushes. This one is from a new brush type I'm experimenting with for Studio Artist 4. Using a graffiti movie brush generated from a set of photos taken in an alley in Melbourne.

Friday, May 28, 2010

Stretch Brush 2


Another abstract stretch brush test using the Studio Artist 4 paint synthesizer and a graffiti movie brush.

Thursday, May 27, 2010

Stretch Brush


The Stretch Brush type in Studio Artist has always been kind of funky. It was kind of a vestigial feature from the original Studio Artist 1. I recently rewrote the damn thing to make it's behavior more like what you would really want it to do. I'm stretching some graffiti brushes in this test.

Wednesday, May 26, 2010

Head Turn


Temporal difference matte of a head turn. Generated by processing some video footage with Studio Artist 4 temporal ip ops.

Tuesday, May 25, 2010

Paia Approach


Slit scan generated from some video footage taken while driving on the Hana Highway into the bustling metropolis of Paia.

Monday, May 24, 2010

Paia Traffic Jam


Rush hour in Paia. Generated from video footage taken while driving though Paia processed with a vertical scan direction using the Studio Artist 4 temporal scan tracker.

Sunday, May 23, 2010

Vector Painting 2


Totally different approach to vector painting than yesterdays post. Again, using the Studio Artist 4 paint synthesizer. This is from some EPS output. I need to work on adding endcaps for this.

Saturday, May 22, 2010

Vector Painting


I've been working on adding some new vector paint features to the Studio Artist 4 paint synthesizer. This style of painting can be output as SVG or EPS vector files for resolution independent printing.

Friday, May 21, 2010

Cool Pattern


Cool pattern generated using the Studio Artist 4 DualMode Paint operation mode. Another example of building self-similarity. Using MSG processors embedded in the DualMode Paint preset in this particular case.

Thursday, May 20, 2010

New Vectorizer Features 3


Yet another example of some new vectorizer abstraction features in Studio Artist 4.

Wednesday, May 19, 2010

New Vectorizer Features 2


Another example of some new Studio Artist vectorizer abstraction ideas.

Tuesday, May 18, 2010

New Vectorizer Features


I've been working on beefing up the Studio Artist 4 vectorizer feature set.

Monday, May 17, 2010

New Approaches to Paint Effects 2


Another example of a new approach to building watercolor like paint effects i've been playing around with recently in the Studio Artist 4 paint synthesizer.

Sunday, May 16, 2010

New Approaches to Paint Effects


I've been trying out some new approaches to building paint effects in Studio Artist 4. With the aim of putting together new ways to build new kinds of watercolor effects.

Saturday, May 15, 2010

IFS Procedural Abstraction


This one is using 2 types of self similarity. All of the texture is coming from a single MSG IFS fractal processor that is then run through additional self-similarity generating MSG processors. I like this series a lot, since it has a very painterly quality to the generated imagery. It points out that you can take a fairly boring black and white image and turn it into something very different with enough MSG processing.

Friday, May 14, 2010

MSG Procedural Abstraction 2


Abstract image generated with MSG processors in Studio Artist 4. This one is using some of the apollonian packing processors to generate the textures.

Thursday, May 13, 2010

MSG Procedural Abstraction


Abstract procedural image generated with MSG processors. Reminds me of a sailboat.

Wednesday, May 12, 2010

MSG Self-Similarity 2


Another example of an abstract image generated by building self-similarity patterning using MSG geometric transformation processors.

Tuesday, May 11, 2010

MSG Self-Similarity


I've been playing around with MSG presets designed to generate self-similarity recently. It involves a lot of repetitive use of the 1CRotateScale processor.

Monday, May 10, 2010

More Wood Cut Experiments 2


Another vector woodcut print experiment. With some additional symmetry processing. Generated in Studio Artist 4.02.

Sunday, May 9, 2010

More Wood Cut Experiments


More experiments with vector output from Studio Artist 4 to emulate woodcut print styles. This is based on the Watershed Sketch ip op driving the paint synthesizer to generate the patterning.

Saturday, May 8, 2010

New MSG Experiments 4


Another cool abstract image generated by directed evolution of MSG processors. There's some truchet patterning going on in there among other things.

Friday, May 7, 2010

New MSG Experiments 3


Another interesting abstract image generated during a recent direct evolution session using the Studio Artist 4 MSG evolution editor.

Thursday, May 6, 2010

New MSG Experiments 2


Another abstract procedural image generated during a recent MSG directed evolution session.

Wednesday, May 5, 2010

New MSG Experiments


I decided we needed a compositing MSG Tiler processor, so i added one to Studio Artist 4. It's buried somewhere in the guts of the processor chain for generating this abstract procedural image. There's some great abstract images that were generated during this directed evolution run i'll post over the next few days.

Tuesday, May 4, 2010

Edge Extrapolation Effects


Weirdo effect created by painting in the edges and then extrapolating the rest of the canvas fill off of that. Of course, if you use adjacent edges and a different extrapolation algorithm you can reproduce the original image quite well (see below).



The extrapolation ip op effects in Studio Artist are called interpolators, so that's probably an endless source of confusion. And you can get better results for the 'reproduce the original image' case if you are willing to use a better interpolator than i did. Basically one that better tracks orientation.

Monday, May 3, 2010

BW Woodcut Print 3


Another black and white woodcut print simulation. This effect is pretty abstract, but i like the way it comes out. And like everything in this series, you can output via vector files for resolution printing, so it's very sharp when blown up.

Sunday, May 2, 2010

BW Woodcut Print 2


More woodcut print effects. This one looks a little more realistic than some of the recent color posts which would have required multiple blocks to do a real physical print. But still done in a way that can generate vector file output. It's pretty easy to build something like this, and you can output as EPS or SVG graphics in addition to the normal raster file output options.

Saturday, May 1, 2010

Different Take on Woodcut Print 5


Another vector effect that's a variation of some work in Studio Artist 4 on building new woodcut or screen print effect simulations.