Thursday, September 30, 2010

Facial Image StackFilter 2


Another stack filtering experiment. I'm using the original stack of facial images as a source movie for a temporal difference image processing effect in Studio Artist 4. Stack filtering refers to processing a stack of images with temporal video processing effects. You encode the stack of images as frames in a movie file and then load that as a source movie into Studio Artist.

Wednesday, September 29, 2010

West Maui View


View of west Maui taken on the Hana Highway while headed to the airport to head back home to Oahu. I started with video footage taken out the front window of the moving car, then processed that with the Studio Artist temporal scan tracker. I'm using a vertical scan direction for this effect.

Tuesday, September 28, 2010

Facial Image StackFilter


Experiment using temporal image operations in Studio Artist 4 to stack filter a set of facial images encoded as frames in a source movie file. Using the temporal difference matte for this one.

Monday, September 27, 2010

Generative Paint Animation


Still frame from an experiment using Studio Artist's dualmode paint animation features to create generative paint animations. By 'generative' i mean you start the preset and then let it autodraw to create the animation over time. I've been forcing myself to create a new animation experiment every day to get a better handle on what kind of new abstract animation features should be added to Studio Artist in the future. You can see some of the experiments on my vimeo site.

Sunday, September 26, 2010

Cafe Prana Nui


The food's pretty good if you like vegetarian macrobiotic stuff. Located in the back of the Haiku Cannery parking lot. I used the Studio Artist vectorizer to process a video still frame image for this.

Saturday, September 25, 2010

Haiku Cannery 2


Another scan tracker image generated from video footage taken at Haiku Cannery while walking from the car to the grocery holding a small video camera.

Friday, September 24, 2010

Haiku Cannery


180 degree video pan taken at Haiku Cannery processed into a static pano image using the Studio Artist temporal scan tracker.

Thursday, September 23, 2010

Cupcake Brush


A photo mosaic image generated in Studio Artist 4's paint synthesizer using a cupcake movie brush and region fill as brush pen mode.

Wednesday, September 22, 2010

DeathMask 3


I used the Studio Artist temporal scan tracker with a diagonal scan for this stack filter effect. Again working with a database of death mask images encoded in a source movie file.

Tuesday, September 21, 2010

DeathMask 2


Another stack filtering experiment using a set of death mask images encoded as individual frames in a Studio Artist source movie file used for temporal image processing.

Monday, September 20, 2010

Fractal Nature PhotoMosaic 2


Another photo mosaic image generated with a 'fractals in nature' movie brush. There's some additional Studio Artist vectorizer outline technique overlaid on top of the paint synthesizer generated photo mosaic.

Sunday, September 19, 2010

Nirvana


Another stack filtering experiment with a set of halloween death mask images. This was using the original image stack as opposed to a spatially normalized one.

Saturday, September 18, 2010

DeathMask


More experiments with stack filtering a series of death mask images. I'm working with a spatially normalized stack, so all of the original images in the stack were inverse warped in Studio Artist to match a generic mask template before running the temporal image operation on the stack.

Friday, September 17, 2010

StackFilter Experiments


I've been trying out some new experiments with stack filtering. The image stack i'm working with is a series of death mask images. I'm using a woman's face to modulate temporal displacement into the stack. This one is less creepy than some of the others in this particular series.

Fractal Nature PhotoMosaic


Still frame capture from a photomosaic movie processing experiment. I'm using a movie brush made from fractal patterns in nature to generate the photo mosaic sub images. Generated in the Studio Artist 4 paint synthesizer.

Thursday, September 16, 2010

Double-down PhotoMosaic


By double-down i mean generating a photomosaic of a photomosaic, which is a cool way to add additional visual complexity to the final output image. I started by building a photomosaic image, then used the first photomosaic as a Studio Artist source image to generate a second photomosaic image with a different movie brush. I used the lips movie brush for the first photomosaic, then generated a second photomosaic off of the first one using a graffiti movie brush.

Wednesday, September 15, 2010

DualPaint Animation


Frame capture from a dualpaint animation generated in Studio Artist 4. I've been playing around with generative paint animation processes recently. Generative means you setup an initial looping process that then generates an evolving animation over time. This animation was generated with a single dualmode paint preset. Here's another video example of a similar animation.

Tuesday, September 14, 2010

MeatBrush 2


Another photomosaic image created with a meat movie brush in Studio Artist 4. Two additional vectorizer passes with the vectorizer outline technique were used for the vector outline overlay.

Monday, September 13, 2010

MeatBrush 1


Photomosaic image generated from a meat movie brush in Studio Artist 4 paint synthesizer.

Sunday, September 12, 2010

Wet CarSeat


Drive-by video shot taken from a moving car of some storefront signage in Kahului that was turned into a static photo via the Studio Artist 4 temporal scan tracker. Some additional vectorizer and ip op processing was added for the final image.

Saturday, September 11, 2010

Vector Cowboy


Quick vector paint facial sketch in Studio Artist 4.

Friday, September 10, 2010

Organic Vector Symmetry


Working with dual fill vector painting in the Studio Artist 4 paint synthesizer. The dual fill is setup to initially draw vectors followed by raster wet paint effects that melt the vector shapes to give a more organic appearance.

Thursday, September 9, 2010

DualMode Paint Animation


A still frame from a Studio Artist 4 dualmode paint animation i was working on recently. I tried extending some of LiveArt's recent animation ideas involving the use of time particles with geometric symmetry warping, but modified the idea to use symmetry breaking via the MSG geometric transformation processors that incorporate modulation. Some really interesting imagery came out of these experiments after some darwinian optimization of the overall process. For me the 3 part notion of copy - modify -select via cycles of evolutionary optimization seems like a natural way to work.

Wednesday, September 8, 2010

Symmetry Face


Haven't played with symmetry abstracted faces in awhile. Here's one that fell out of some work the other day.

Tuesday, September 7, 2010

Graffiti Melt


Another photo mosaic image generated in the Studio Artist 4 paint synthesizer. Used a graffiti movie brush for this one along with some additional processing.

Monday, September 6, 2010

Lips Brush


Photo mosaic image created in Studio Artist 4 using a movie brush made from a collection of lip images.

Sunday, September 5, 2010

Mod Style


Procedural MSG image generated in Studio Artist 4. It has that 60's cocktail lounge style feel to me. Created via directed evolution of MSG presets in the Studio Artist evolution editor.

Saturday, September 4, 2010

The Mysteries of Puunene Revealed


It should be obvious from my various posts here that the 'power' of Puunene continues to fascinate me. It's kind of hard to avoid on any trip through central Maui. Then there was the troubling Puunene sex offender to resident ratio statistics, followed by further news that our illustrious governor in fact wants to build a prison in Puunene. Perhaps because of the ridiculously high sex offender statistics?

Of course the sex offender ratio is so skewed because no one actually lives there as far as i can tell, or at least so few people that any statistic must be taken with an intense grain of salt. More web searching turned up some more information, and then it all began to make sense. I quote from the Maui Info Source.

'A sugar pioneer, Claus Spreckels, bought up land in the arid desert of Puunene from the Hawaiians who sold him the "cursed" lands at a very cheap price. The Hawaiians were sure they had gotten the better part of the deal because they believed that the lands were haunted by the souls of the dead who were unsuccessful at making the leap at Black Rock in Kaanapali from this world to the next. Instead, these poor souls were condemned to "hell" in the arid wasteland of Puunene.'

So Puunene is hell on earth, or at least a form of purgatory. Perhaps those smokestacks are like some kind of giant crematorium, blowing out the ashes of condemned dead souls.

But they do have their own post office.

Friday, September 3, 2010

Graffiti Cowboy


This popped out during some Studio Artist 4.03 testing. It caught my eye, so i saved it before it was obscured by more automated test painting. All paint synthesizer, using movie brush and more organic paint presets during the automated test run.

Thursday, September 2, 2010

Streamers


MSG procedural streamer abstraction. It's interesting to compare the crispness of this kind of MSG procedural art effect to the more messy organic complexity of the paint synthesizer.

Of course you can generate super crisp paint strokes in the Studio Artist paint synthesizer by using the vector paint options. But most paint presets use the raster based painting options for a more organic look. I need to work on some pure paint preset or paint synth PASeq presets that build these kinds of 'streamer' effects. This image was generated via directed evolution of MSG presets in the Studio Artist evolution editor.

Wednesday, September 1, 2010

Kahului, Venice of the Pacific 4


Another shot of one of Kahului's scenic canals and waterways, taken during my journey on foot through the Venice of the Pacific.