Sunday, September 30, 2012

Fierce

Kind of cool how this gallery show generated image turned out. It's actually using the Sketch Mass ip op.

Saturday, September 29, 2012

Klatu

Playing around with some new gallery show features. This was generated by the Watershed Sketch ip op from randomized gallery show settings.

Friday, September 28, 2012

Gallery Show Face

Gallery Show rendition of a facial image. Generated during some testing of the new sketch effect gallery show technique.

Thursday, September 27, 2012

MSG Source Abstraction

This started with 3 black and white pantograph processors generating separate color channel outputs. I used ISEF blur filters to smear out the pantograph modulated line structures. I then added a gradient lighting macro-edit, and a spatially modulated ForceColorMap. I then ran a little bit of swap evolution in the Evolution Editor. If you look closely you can see the influence of the original facial source image in the abstracted output.

Wednesday, September 26, 2012

Pantograph

Spent the day adding some new pantograph features to MSG.

Traveler

Path start regionization using a vector paint preset along with some Threshold ip op processing using some of the new vector output features.

Tuesday, September 25, 2012

Ocean View

View from my old neighborhood. Another dualmode paint preset that combines SmartBlur ip op Dual op along with a path start regionize paint preset.

Monday, September 24, 2012

Protest

DualMode Paint process. Combination of Smartblur ip op as DualOp along with a path start regionization paint preset. There's a also a quick second pass to refine the features based on bezier paths generated using the Color Edge ip op.

Sunday, September 23, 2012

Gallery Show Abstraction

Grabbed this while running some gallery show tests.

Saturday, September 22, 2012

Faster

Another gallery show experiment.

Friday, September 21, 2012

Confrontation

This popped out during some gallery show testing. Working with 'surprise me' auto-masking and random paint presets from a factory paint category..

Thursday, September 20, 2012

BlueMan

Generated with a DualMode Paint preset based on a path start regionization paint effect in conjunction with a Smart Blur dualOp effect.

Wednesday, September 19, 2012

Tuesday, September 18, 2012

Calderizer 2

Another facial image auto-converted into a Calder mobile rendition.

Monday, September 17, 2012

Stained Glass Look

Using the vectorizer to drive the paint synthesizer to create a new approach to generating a stained glass paint look.

Sunday, September 16, 2012

High Five

Combination of a vector paint preset used along with path start regionization patterning.

Saturday, September 15, 2012

Bloody Mouth

Having fun with some new texture modulation controls in the paint synthesizer.

Friday, September 14, 2012

FireDancer

Working on some new airbrush paint presets.

Thursday, September 13, 2012

Bondage

Trying out some new ideas for working with the paint synthesizer. This was done with a 2 pass method, where paint strokes are first recorded into the bezier path frame, then resorted, then painted in resorted order for the final image.

Wednesday, September 12, 2012

StickMan

I'm using the vectorizer to drive path start regionization in the paint synthesizer with a dynamic brush.

Tuesday, September 11, 2012

Grin

Cool example of some new vectorizer features.

Monday, September 10, 2012

Calderizer

Working with the new 'Calderizer'. Which turns a source image into a hanging Calder mobile.

Sunday, September 9, 2012

Text Brush Dance

Playing around with a text brush in the paint synthesizer.

Saturday, September 8, 2012

The Watchers

More experiments with some new wet paint presets.

Friday, September 7, 2012

Liquid Kiss

More experiments with geodesic source brush type wet paint effects. Added a new nib mask option in paint fill apply.

Thursday, September 6, 2012

Dark Liquid

Trying out some new path start regionize index re-mapping options. Also working on adding some new feature options for building liquid flow paints.

Wednesday, September 5, 2012

Facial Rough-in

Working on some new dynamic resizing features or geodesic source brush type.

Tuesday, September 4, 2012

Watercolor Experiments

Working on some new watercolor presets.

Monday, September 3, 2012

Abstraction Regionizer

Paint preset that uses a combination of path start regionization features along with a crazy vector paint to build stylized abstraction effects.

Sunday, September 2, 2012

Sketch Experiment

Trying out some ideas for multi-resolution sketch effects.

Saturday, September 1, 2012

Old Man Talks to Chair

Working on some new path start regionization features for the paint synthesizer.