A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
Sunday, September 30, 2012
Fierce
Kind of cool how this gallery show generated image turned out. It's actually using the Sketch Mass ip op.
Saturday, September 29, 2012
Klatu
Playing around with some new gallery show features. This was generated by the Watershed Sketch ip op from randomized gallery show settings.
Friday, September 28, 2012
Gallery Show Face
Gallery Show rendition of a facial image. Generated during some testing of the new sketch effect gallery show technique.
Thursday, September 27, 2012
MSG Source Abstraction
This started with 3 black and white pantograph processors generating separate color channel outputs. I used ISEF blur filters to smear out the pantograph modulated line structures. I then added a gradient lighting macro-edit, and a spatially modulated ForceColorMap. I then ran a little bit of swap evolution in the Evolution Editor. If you look closely you can see the influence of the original facial source image in the abstracted output.
Wednesday, September 26, 2012
Traveler
Path start regionization using a vector paint preset along with some Threshold ip op processing using some of the new vector output features.
Tuesday, September 25, 2012
Ocean View
View from my old neighborhood. Another dualmode paint preset that combines SmartBlur ip op Dual op along with a path start regionize paint preset.
Monday, September 24, 2012
Protest
DualMode Paint process. Combination of Smartblur ip op as DualOp along with a path start regionization paint preset. There's a also a quick second pass to refine the features based on bezier paths generated using the Color Edge ip op.
Sunday, September 23, 2012
Saturday, September 22, 2012
Friday, September 21, 2012
Confrontation
This popped out during some gallery show testing. Working with 'surprise me' auto-masking and random paint presets from a factory paint category..
Thursday, September 20, 2012
BlueMan
Generated with a DualMode Paint preset based on a path start regionization paint effect in conjunction with a Smart Blur dualOp effect.
Wednesday, September 19, 2012
Tuesday, September 18, 2012
Monday, September 17, 2012
Stained Glass Look
Using the vectorizer to drive the paint synthesizer to create a new approach to generating a stained glass paint look.
Sunday, September 16, 2012
Saturday, September 15, 2012
Friday, September 14, 2012
Thursday, September 13, 2012
Bondage
Trying out some new ideas for working with the paint synthesizer. This was done with a 2 pass method, where paint strokes are first recorded into the bezier path frame, then resorted, then painted in resorted order for the final image.
Wednesday, September 12, 2012
StickMan
I'm using the vectorizer to drive path start regionization in the paint synthesizer with a dynamic brush.
Tuesday, September 11, 2012
Monday, September 10, 2012
Sunday, September 9, 2012
Saturday, September 8, 2012
Friday, September 7, 2012
Liquid Kiss
More experiments with geodesic source brush type wet paint effects. Added a new nib mask option in paint fill apply.
Thursday, September 6, 2012
Dark Liquid
Trying out some new path start regionize index re-mapping options. Also working on adding some new feature options for building liquid flow paints.
Wednesday, September 5, 2012
Tuesday, September 4, 2012
Monday, September 3, 2012
Abstraction Regionizer
Paint preset that uses a combination of path start regionization features along with a crazy vector paint to build stylized abstraction effects.
Sunday, September 2, 2012
Saturday, September 1, 2012
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