A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
Sunday, November 30, 2014
Color Patterning
Constrained vector ip op patterning using a new gallery show technique. V5 has a lot of new 'vector only' output options for some of the new gallery how techniques. And of course you can use the new eps or svg stream outputs to output resolution independent vector files for the effect randomly generated mutated effect output.
Saturday, November 29, 2014
Potus
Stream grab from a gallery show cycle. Using the dynamic brush paint modifier option auto mutation modifier in the new gallery show preferences. I'm working off the new current search result GS technique. I think i used 'oil paint' for the search term.
Friday, November 28, 2014
Thursday, November 27, 2014
Holiday Attire
Fairly abstracted facial image. Courtesy of gallery show auto-mutation, in conjunction with the dynamic brush paint synth option to help direct the automatic mutation taking place in each gallery show cycle.
Wednesday, November 26, 2014
Blank Expression
I seem to be getting a lot of these abstracted head images out of my recent gallery shoe experiments. The source material is probably driving that to a certain extent. They are interesting. I think because your brain's facial pattern detection centers light up when you look at them, but at the same time they are super ambiguous as well. So your imagination is free to interpret them in any way you choose to.
Monday, November 24, 2014
The Conversation Part 2
More screen grabs from fully automatic art generation experiments using new gallery show features. Everything is automatic, the random selection of subject matter, the mutation of new on the fly preset effects, the adaptive masking of those effects, the stacking of different effects over time. So you define a generative process via gallery show options and then let it loose.
Sunday, November 23, 2014
Saturday, November 22, 2014
Pattern Man
Playing around with a set of black and white patterns that Bernard sent me to check out. They make a nice movie brush. Doing a little bit of recolorization via brush load processing in the paint synthesizer to get the coloring.
Friday, November 21, 2014
Blank View
I've been using an ever expanding set of news image head shots for the random image source folder for my recent gallery show runs. This is using both gallery show paint option modifiers set to 'surprise me'. So you now have 2 levels of structured mutation working off af the current factory paint preset collection. I'm trying to get the paint modifier options diverse enough to allow for some pretty sophisticated directed mutation paint preset generation. Added a lot of new paint synth macro edit commands to support all of this. You can see if you look closely at the paint that it's working off of directed mutation of vector paint presets.
Thursday, November 20, 2014
Mumbles
Severe abstraction generated during automated gallery show testing with auto-randomized vector paint presets.
Wednesday, November 19, 2014
Tuesday, November 18, 2014
Blank Expression
Auto-mutating vector paint presets generated during a gallery show test run. There are 2 different paint modifier options you can work with now. So you can start with a factory category and collection and highly modify them on the fly via directed paint modifier mutations.
Monday, November 17, 2014
Roll of the Ocean
Interesting procedural abstract paint preset that dropped out of some 'surprise me' gallery show testing.
Sunday, November 16, 2014
Saturday, November 15, 2014
Speak
Trying out a new kind of gallery show process. Randomly mutated painting is being generated off of an automatically generated vectorizer processed randomly selected source image.
Friday, November 14, 2014
Thursday, November 13, 2014
Vector Symmetry
Auditioning some of Mike's new vector paint presets. The density you build up over time is pretty interesting.
Wednesday, November 12, 2014
Tuesday, November 11, 2014
When in Doubt
Dipping into the graffiti brush archive. Trying out some new path start regionize ideas using the paint synthesizer.
Monday, November 10, 2014
Sunday, November 9, 2014
Splatter Experiments
Working on some splatter brush paint presets. Cleaning up some details that come up if the brush images are missing when you try and load it.
Saturday, November 8, 2014
Zombie Land
And not Rob Zombie. More gallery show screen grabs from nightly gallery show runs.
This shatter style look is all based on vector paint effects, so it could be output via eps or svg.
Friday, November 7, 2014
Zombie Spotter
Another gallery show screen grab from a nightly testing session. Running automatic mutations off of a new paint preset collection that shows off lots of new features.
Thursday, November 6, 2014
Implode
Another gallery show screen grab. From my nightly autonomous GS tests. Working off of current selection technique with a mutating process folder for the start cycle processing. The current keyword selected paint presets are also transformed with a mutating dynamic brush gallery show paint option effect.
Wednesday, November 5, 2014
Rapture
Gallery show screen grab. Mutating random vectorizer technique, adaptive source masking, start cycle processing based on folder of mutating geometric transformation presets.
Tuesday, November 4, 2014
Confidence
Dynamic brush path start regionization experiment. The paint is coming from an image placed in a second layer, via using the Bus as a source for Image Processing Brush Load in the paint synthesizer. I was trying to simulate painting with a slit scan brush with what i'm doing using an image in a second layer as the source for building up the paint brush nib. The brush load module is also doing colorization of that second layer based scan brush.
Monday, November 3, 2014
X-Ray Vision
More structure decomposition experiments. I'm using custom built Paint Action Sequences to try out all of these different experiments. But it might be nice to provide a more central access point for this kind of thing.
Sunday, November 2, 2014
Structure Decomposition 2
More experiments with working through the mechanics of some new structure decomposition approaches to creating automatic image abstraction effects.
I'm building custom Paint Action Sequences (PASeq) in Studio Artist to try out these different structure decomposition experiments.
I'm building custom Paint Action Sequences (PASeq) in Studio Artist to try out these different structure decomposition experiments.
Saturday, November 1, 2014
Structure Decomposition
Trying some experiments with new approaches to building up structure decomposition in images to help create abstraction effects.
I tagged this structure analysis, but the algorithms used are very different than the ones used for previous images posted here with that tag. The new approach i'm pursuing is a work in progress.
I tagged this structure analysis, but the algorithms used are very different than the ones used for previous images posted here with that tag. The new approach i'm pursuing is a work in progress.
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