Sunday, June 7, 2009

Boundaries of Perception


I find it fascinating that you can still perceive the face in this image, even after it's been abstracted this much. A more recognizable (but still heavily processed) version of the same source image below.

Saturday, June 6, 2009

Wild Woodcut Print Effects


Playing around with some ideas for woodcut like print effects in Studio Artist 4. This was generated using a custom MSG preset that uses float sum area filtering to create resolution independent carving effects for the print simulation.

Friday, June 5, 2009

Waikiki Shell Graduation


These are both slit scan panoramas generated by processing a Flip video pan with the Studio Artist 4 temporal scan tracker.

Thursday, June 4, 2009

Kristol PhotoMosaic


More experiments with photo mosaic presets using the Studio Artist paint synthesizer with a graffiti movie brush.

Wednesday, June 3, 2009

Inversion Warps


Studio Artist v4 includes some new kinds of interactive warps, including the inversion warps shown here.

Tuesday, June 2, 2009

Morph Tutorials


Working on some new v4 morph tutorials for the Studio Artist Tips site. How you construct a morph is somewhat different in v4 since you use PASeq Morph Contexts to generate a morph.

Monday, June 1, 2009

Apollonian Packing Variations


Some new experiments mixing apollonian packing and TSP optimization in multiple stream channels to build MSG presets that generate abstract procedural imagery. The apollonian packing and the TSp optimization work together to generate an interesting pseudo-crystalline structure to the resulting textures.

I'm using the forceColorMap processor as the last step in the preset to color map the generated abstract texture field to an evolved color palette.