Monday, June 7, 2010

Cheers


This fell out of some experiments with automatic segmentation.

The real trick with sketches made by people as opposed to machines is that people can directly sketch the objects in a scene as opposed to sketching the pixels (which might be subjectively very different). While machine artists tend to fixate on representing the pixels. It's amazing how bad most segmentation algorithms are when you really stress test them.

Sunday, June 6, 2010

Smooth Warp Experiment 3


Morph example generated with some additional effect processing for the morph's warp mapping function.

Saturday, June 5, 2010

Smooth Warp Experiment 2


Another experiment with effect processing an adaptive warp map.

Friday, June 4, 2010

Adaptive Screen Ideas 2


Another test of some new ideas for generating adaptive halftone screen effects.

Thursday, June 3, 2010

Adaptive Screen Ideas


Trying out some new approaches to generating adaptive halftoning screen effects.

Wednesday, June 2, 2010

Skeleton Fill


Working on some new region fill pattern generation algorithms.

Tuesday, June 1, 2010

Smooth Warp Experiment


Trying out some ideas of additional effect processing for spatial warp maps.