A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
Sunday, December 14, 2008
Abstract Processes
I've been working with different Paint Action Sequences that encode iterative design strategies to build abstract paintings. You can use keyframing in the animation sequence to automatically adjust paint synthesizer parameters over time to create different stylistic effects. I talked about this kind of approach in a recent Studio Artist news blog post. That post dealt more with creating different artistic styles, but the iterative approach offers endless opportunities to construct different styles of abstract imagery as well. What's nice about this particular set of PASeq prsets is that they work off of source color palettes, so you can reuse the PASeq's with different palettes to generate unique output images.
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