A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
Tuesday, April 7, 2009
My Life in the Memory Leak Debugger
I've been spending my life living in the memory leak debugger for the last week trying to clean up any remaining v4 issues before the release. Another random gallery show image grabbed during automated testing.
Now if only Apple would provide a 64 bit version of Instruments for testing. It currently runs out of virtual memory at 4 Gb and then crashes, which works out to at most a few PASeqs, and my problem is i need to debug gallery show runs that last for hours using thousands of PASeqs. Just booting studio artist and starting up gallery show uses up over 2GB of Instrument's virtual memory, and one vectorizer preset can then push it over the edge due to all the memory allocation associated with the bezier curves.
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