A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
Wednesday, March 31, 2010
Early Morning Launch
Early morning balloon launch in southern Australia. I started with a video pan and then processed that video footage with the Studio Artist 4 temporal scan tracker to generate the panorama image.
Tuesday, March 30, 2010
Monday, March 29, 2010
Scenic Kahului
Sunday, March 28, 2010
Harbor Temporal Axis Twist
Saturday, March 27, 2010
Honolulu Tugboat
Friday, March 26, 2010
Matson Containers
Thursday, March 25, 2010
Wednesday, March 24, 2010
Tuesday, March 23, 2010
Monday, March 22, 2010
MSG Attractor Painting
Sunday, March 21, 2010
Paint Evolution
This fell out of some experiments with live paint synthesizer evolution using some of the new Studio Artist 4.02 features.
Labels:
abstraction,
evolution,
face,
mutate,
paint synthesizer
Saturday, March 20, 2010
Friday, March 19, 2010
Thursday, March 18, 2010
Vectorizer Head Abstraction
Another example of some output from a random vectorizer gallery show run using Studio Artist 4.02. This one also has a fractal like characteristic associated with the facial features, but different than yesterday's post. This one is cool because i'm not sure i could even figure out how to manually program this particular effect, but i was able to generate it using the gallery show features.
Wednesday, March 17, 2010
Vectorizer Fractal Head
Tuesday, March 16, 2010
Monday, March 15, 2010
Block Heads 2
Sunday, March 14, 2010
Saturday, March 13, 2010
Paper and Canvas Simulation 2
Another example of a canvas texture simulation generated by using the new high level paint synthesizer macro edit commands in Studio Artist 4. Macro edits are cool because you don't need to get under the hood of the paint synthesizer to dramatically change the way a paint preset works. Obviously there are limits to single button editing like this 'add canvas texture' macro edit command, but it's a great way to quickly perform paint edits that you can later fine tune with the more detailed paint synthesizer editing controls if you wish. And of course if you don't want to get under the hood it does give you a lot of power to customize.
Friday, March 12, 2010
Paper and Canvas Simulation
Every few months someone seems to bring up a desire to simulate painting on a textured canvas or paper in Studio Artist. Of course there's a lot of different ways to do it, but sometimes it can be tricky to edit any arbitrary paint synthesizer preset to incorporate paper texturing without getting under the hood of the paint synthesizer. So i've recently been adding some new macro edit commands that let you perform high level edits on any paint synthesizer preset to add paper or canvas texturing.
Thursday, March 11, 2010
Lunch at Nikos 2
Wednesday, March 10, 2010
Lunch at Nikos
Lunch at Nikos down by Honolulu harbor after our adventures in Wahiawa. The best and cheapest fish lunch you can find on Oahu, they're right next to the fish auction pier. Plus you can eat outside with a view of all the boats. Some of the coolest places on Oahu are actually pretty gnarly and industrial, as opposed to the typical postcard tourist destinations.
This started with a video pan taken from our table by the dock, that was then processed with the Studio Artist 4 temporal scan tracker into a static panorama image. That was then processed with the vectorizer to get the final image.
Tuesday, March 9, 2010
Adventures In Wahiawa 4
More processed video footage taken from our quest to find a cargo container filled with poison gas in Wahiawa. This started with a video sequence taken out the window of the moving car as we passed a series of ramshackle pawn shops and liquor stores that was then processed with the Studio Artist 4 temporal scan tracker to build a compressed panorama view of moving down the storefronts.
Monday, March 8, 2010
Adventures In Wahiawa 3
Sunday, March 7, 2010
Vector Scribbler 3
Saturday, March 6, 2010
Gallery Show Vectorizer Mutation
Friday, March 5, 2010
Vector Abstraction
Thursday, March 4, 2010
Lissajous Screening
Someone asked me about generating Guilloche patterns in Studio Artist. After thinking about it a little bit i realized you can use a MSG processor as the pattern generator, and then have that drive the paint synthesizer to draw in the patterning. You can also modify the paint synthesizer settings to build screening algorithms based on the patterning. I'm using a lissajous generator for this particular example.
Simple New Vectorizer Ideas
Wednesday, March 3, 2010
Adventures In Wahiawa 2
Tuesday, March 2, 2010
Adventures In Wahiawa
Monday, March 1, 2010
PASeq Mutation 3
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