A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
Saturday, March 13, 2010
Paper and Canvas Simulation 2
Another example of a canvas texture simulation generated by using the new high level paint synthesizer macro edit commands in Studio Artist 4. Macro edits are cool because you don't need to get under the hood of the paint synthesizer to dramatically change the way a paint preset works. Obviously there are limits to single button editing like this 'add canvas texture' macro edit command, but it's a great way to quickly perform paint edits that you can later fine tune with the more detailed paint synthesizer editing controls if you wish. And of course if you don't want to get under the hood it does give you a lot of power to customize.
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