A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
Tuesday, October 26, 2010
Time Particle Attractor Animation
This is a frame capture from a paint animation sequence i was working on this weekend for a tutorial post. I used the PushPull interactive warp in a PASeq to add a pull-in attractor to the evolving procedural paint animation generated by the movement of paint synthesizer time particles. The generative animation is based on overdrawing on top of a previous output frame processed with various ip ops.
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