A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
Monday, July 14, 2014
Shade of Blue
Continuing my blue tinged themes for the last week i guess. This is a randomly mutated gallery show vectorizer preset. I wasn't too excited about the effect at first. But on closer examination, it's kind of interesting in that your perception of the spatial features associated with the underlying face really depend on the actual resolution you view the image at. So when seen at full size, i completely lose the face (other than it being a big bluish orb), but at smaller sizes the individual features are perceptible. That's kind of the inverse of what you normally see, where the small image might be harder to perceive detail while it become apparent in a larger view of that image.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment