Still trying to get a handle on what works and doesn't work for use in the 360 degree immersive CineChamber video projection environment. This one is based on a bezier cellular automata Paint Action Sequence in Studio Artist.
Palette indexing for the paint coloring along with a self-modulated rotational warp that kicks in half way through that produces the 'falloff' below.
Using frame indexing through the paint color palette below as opposed to stroke indexing above. Keyframing the palette over time, and a secondary water drip starts at frame 200.
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