A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
Tuesday, May 5, 2009
Rendering Chaotic Attractors
These are some examples from some experiments using the Studio Artist paint synthesizer to render chaotic attractors. I'm painting spline paths between the attractor points (as opposed to just displaying the attractor points themselves).
The MSG path start generator is used to generate a series of path starts over time. The path shape is set to spline to the previous path start (via the path load path shape option). The paint fill blend is set to a low value so the image builds up over time. The coloring is coming from a source image. Note that the source color maps from the path start point onto an entire path, as opposed to using the rendered attractor as an alpha mask for the source which would not look nearly as interesting.
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