Tuesday, May 5, 2009

Rendering Chaotic Attractors


These are some examples from some experiments using the Studio Artist paint synthesizer to render chaotic attractors. I'm painting spline paths between the attractor points (as opposed to just displaying the attractor points themselves).

The MSG path start generator is used to generate a series of path starts over time. The path shape is set to spline to the previous path start (via the path load path shape option). The paint fill blend is set to a low value so the image builds up over time. The coloring is coming from a source image. Note that the source color maps from the path start point onto an entire path, as opposed to using the rendered attractor as an alpha mask for the source which would not look nearly as interesting.

No comments: