A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
Wednesday, November 3, 2010
StackFilter Painting
Painting generated by processing an entire source movie of different face images with a PASeq. I used 3 passes with progressively smaller brush size to build up the final image.
The face images were first spatially normalized using the Studio Artist inverse warp features. The spatial normalization is what gives the feature coherence in the final painting, which is a painting of the entire face image set as opposed to a specific facial image.
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