A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
Tuesday, November 9, 2010
Video Feedback Simulation
I was playing around with recursively processing the Studio Artist canvas with a PASeq running in loop action to simulate video feedback. In the analog world you would do this by pointing a live video camera at a monitor displaying the live video camera output. In software you can simulate the feedback process by setting up recursive processing that keeps processing the canvas over and over again. This particular image started with a woman's face, but after cycling for long enough you start getting an ever evolving series of bizarre black and white textural patterning effects. Watching this animate is fascinating.
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