A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
2 comments:
https://clipasso.github.io/clipasso/
Abstraction is at the heart of sketching due to the simple and minimal nature of line drawings. Abstraction entails identifying the essential visual properties of an object or scene, which requires semantic understanding and prior knowledge of high-level concepts. Abstract depictions are therefore challenging for artists, and even more so for machines.
Thanks for the link. We are looking into adding CLIP as an EBM model for Studio Artist in a future release. Everything in this post was generated with different EBM visual models.
I don't know whether i agree with the statement that abstraction requires semantic understanding and prior knowledge of high-level concepts. It's the kind of statement you might want to make if you are trying to justify your academic paper that uses CLIP in it to build abstraction, but you shouldn't let that kind of thinking get in the way of making art.
I also think the jury is still out on what CLIP actually 'knows' or doesn't know.
Perhaps we can agree that 'abstraction requires some form of visual perceptual compression'. And there are a lot of different ways to approach that.
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