A depository for John Dalton's personal artwork. Studio Artist, MSG, procedural art, WMF, digital painting, image processing, human vision, digital art, slit scan, photo mosaic, artistic software, video effects, computer painting, fractals, generative drawing, paint animation, halftoning, video effects, photo manipulation, modular visual synthesis, auto-rotoscoping, directed evolution, computational creativity, artificial intelligence, generative ai, style transfer, latent diffusion
Monday, May 10, 2021
How to Grind the Mac Video Sub-Basement into the Dirt
Last frame in a video render that totally trashed the internals of the mac video handling routines. Yes, we made it weep.
You would not think this would be so hard. Switched from dynamic allocation/deallocation of video objects to use the pool of them we keep around to prevent the mac from crapping out when it hits that magic 100.
Finished hooking up the frame offsets for the movie keys in Transition Contexts.
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