More adventures with the Init QuickEdit. Scaled the brush size down to 1 pixel, added some path angle procedural modulation to give it some scribble, used Smart Blur and some Gradient Lighting to shine it up, added some Threshold IpOp Min composited to add a little bit of structure.
So i have my 'lay down stuff' component, and i have my 'dispersion' component. Very simple.
To mix things up i used the new SideChain IpOp effect to generate a modified sub-octave motion mask, flipped it, and then used it to mask some wet drop paint in the non-moving background i made by taking one of Craig's factory presets and doing a quick edit.
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