Explanation Man has all of the answers.
Working with the multi-resolution gradient lighting ideas i was talking about in another post. With the goal of trying to pull the inherent structure in the image out in the z-axis to give the perception of a more 3-dimensional surface. Getting there, but i think i can get it to be much better. I'm still doing it all manually right now jumping back and forth between different Studio Artist image operation effects.
You really want to dial down the Mix when doing this. And don't be afraid to look at Composite options other than Replace (Min being an obvious one to explore).
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